mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-06 14:00:39 +00:00
clean up "Add" menubar categoes on the 3d object side via the following:
SceneObject now defaults to a category of "misc" getCategoryOfClass now checks parent classes for what categories they hold so that variants can inherit categories are in one of a few rough groups and subgroups depending on actual mapper needs/usages
This commit is contained in:
parent
edbb76155b
commit
fbcfe02098
157 changed files with 127 additions and 131 deletions
|
|
@ -92,6 +92,7 @@ private:
|
|||
|
||||
public:
|
||||
DECLARE_CONOBJECT(PathCamera);
|
||||
DECLARE_CATEGORY("Cinematic");
|
||||
|
||||
DECLARE_CALLBACK( void, onNode, (S32 node));
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue