Merge pull request #245 from Areloch/PopupMenuBitmapArrays

Minor additions to popup menus
This commit is contained in:
Brian Roberts 2020-07-12 14:07:49 -05:00 committed by GitHub
commit fbb11027b6
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3 changed files with 30 additions and 8 deletions

View file

@ -125,11 +125,13 @@ void GuiPopupMenuTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool s
if (idx != 1)
{
// there's a bitmap...
U32 index = U32(idx - 2) * 3;
U32 index = U32(idx - 2) * 4;
if (!mList[cell.y].active)
index += 2;
else if (selected || mouseOver)
index += 3;
else if (selected)
index++;
else if (mouseOver)
index += 2;
if (mProfile->mBitmapArrayRects.size() > index)
{
@ -137,8 +139,10 @@ void GuiPopupMenuTextListCtrl::onRenderCell(Point2I offset, Point2I cell, bool s
Point2I off = maxBitmapSize - rect.extent;
off /= 2;
Point2I bitPos = Point2I(offset.x + mCellSize.y / 2, offset.y + mCellSize.y / 2);
GFX->getDrawUtil()->clearBitmapModulation();
GFX->getDrawUtil()->drawBitmapSR(mProfile->mTextureObject, offset + off, rect);
GFX->getDrawUtil()->drawBitmapSR(mProfile->mTextureObject, bitPos + off, rect);
}
}

View file

@ -139,7 +139,7 @@ GuiMenuBar* PopupMenu::getMenuBarCtrl()
//////////////////////////////////////////////////////////////////////////
// Public Methods
//////////////////////////////////////////////////////////////////////////
S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd)
S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd, S32 bitmapIndex)
{
String titleString = title;
@ -147,6 +147,7 @@ S32 PopupMenu::insertItem(S32 pos, const char *title, const char* accelerator, c
newItem.mID = pos;
newItem.mText = titleString;
newItem.mCMD = cmd;
newItem.mBitmapIndex = bitmapIndex;
if (titleString.isEmpty() || titleString == String("-"))
newItem.mIsSpacer = true;
@ -269,6 +270,14 @@ void PopupMenu::clearItems()
mMenuItems.clear();
}
String PopupMenu::getItemText(S32 pos)
{
if (mMenuItems.empty() || mMenuItems.size() < pos || pos < 0)
return String::EmptyString;
return mMenuItems[pos].mText;
}
//////////////////////////////////////////////////////////////////////////
bool PopupMenu::canHandleID(U32 id)
{
@ -468,9 +477,9 @@ void PopupMenu::hidePopupSubmenus()
//-----------------------------------------------------------------------------
// Console Methods
//-----------------------------------------------------------------------------
DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
DefineEngineMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd, S32 bitmapIndex), ("", "", "", -1), "(pos[, title][, accelerator][, cmd][, bitmapIndex])")
{
return object->insertItem(pos, title, accelerator, cmd);
return object->insertItem(pos, title, accelerator, cmd, bitmapIndex);
}
DefineEngineMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
@ -506,6 +515,12 @@ DefineEngineMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos,
object->checkItem(pos, checked);
}
DefineEngineMethod(PopupMenu, getItemText, const char*, (S32 pos), , "(pos)")
{
return object->getItemText(pos).c_str();
}
DefineEngineMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
{
object->checkRadioItem(firstPos, lastPos, checkPos);

View file

@ -107,7 +107,7 @@ public:
/// returns the menu item's ID, or -1 on failure.
/// implementd on a per-platform basis.
/// TODO: factor out common code
S32 insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd);
S32 insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd, S32 bitmapIndex = -1);
/// Sets the name title and accelerator for
/// an existing item.
@ -143,6 +143,9 @@ public:
///Clears all items
void clearItems();
///Gets the text of a given item
String getItemText(S32 pos);
//-----------------------------------------------------------------------------
/// Displays this menu as a popup menu and blocks until the user has selected
/// an item.