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https://github.com/TorqueGameEngines/Torque3D.git
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Ported thread statics test.
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2 changed files with 91 additions and 101 deletions
91
Engine/source/platform/test/threadStaticTest.cpp
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Engine/source/platform/test/threadStaticTest.cpp
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//-----------------------------------------------------------------------------
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// Copyright (c) 2014 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#ifdef TORQUE_TESTS_ENABLED
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#include "testing/unitTesting.h"
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// This unit test will blow up without thread static support
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#include "core/threadStatic.h"
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#ifdef TORQUE_ENABLE_THREAD_STATICS
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// Declare a test thread static
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DITTS(U32, gUnitTestFoo, 42);
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DITTS(F32, gUnitTestF32, 1.0);
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TEST(ThreadStatic, BasicAPI)
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{
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// ThreadStatic list should be initialized right now, so lets see if it has
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// any entries.
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EXPECT_FALSE(_TorqueThreadStaticReg::getStaticList().empty())
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<< "Self-registration has failed, or no statics declared";
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// Spawn a new copy.
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TorqueThreadStaticListHandle testInstance = _TorqueThreadStaticReg::spawnThreadStaticsInstance();
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// Test the copy
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ASSERT_EQ(_TorqueThreadStaticReg::getStaticList(0).size(), testInstance->size())
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<< "Spawned static list has a different size from master copy.";
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// Traverse the list and compare it to the initial value copy (index 0)
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for(S32 i = 0; i < _TorqueThreadStaticReg::getStaticList().size(); i++)
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{
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_TorqueThreadStatic *master = _TorqueThreadStaticReg::getStaticList()[i];
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_TorqueThreadStatic *cpy = (*testInstance)[i];
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// Make sure it is not the same memory
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EXPECT_NE(master, cpy)
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<< "Copy not spawned properly.";
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// Make sure the sizes are the same
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ASSERT_EQ(master->getMemInstSize(), cpy->getMemInstSize())
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<< "Size mismatch between master and copy";
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// Make sure the initialization occurred properly
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EXPECT_EQ(0, dMemcmp(master->getMemInstPtr(), cpy->getMemInstPtr(), master->getMemInstSize()))
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<< "Initial value for spawned list is not correct";
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}
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// Test metrics if enabled
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#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
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U32 fooHitCount = (*testInstance)[_gUnitTestFooTorqueThreadStatic::getListIndex()]->getHitCount();
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#endif
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// Set/get some values (If we test static metrics, this is hit 1)
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ATTS_(gUnitTestFoo, 1) = 55;
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// Test to see that the master copy and the spawned copy differ
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// (If we test metrics, this is hit 2, for the instance, and hit 1 for the master)
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EXPECT_NE(ATTS_(gUnitTestFoo, 0), ATTS_(gUnitTestFoo, 1))
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<< "Assignment for spawned instanced memory failed";
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#ifdef TORQUE_ENABLE_THREAD_STATIC_METRICS
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U32 fooHitCount2 = (*testInstance)[_gUnitTestFooTorqueThreadStatic::getListIndex()]->getHitCount();
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EXPECT_EQ(fooHitCount2, (fooHitCount + 2))
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<< "Thread static metric hit count failed";
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#endif
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// Destroy instances
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_TorqueThreadStaticReg::destroyInstance(testInstance);
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}
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#endif
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#endif
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