Moving the light related assets and data out of the core.

This commit is contained in:
thecelloman 2013-04-02 19:44:31 -04:00
parent a868b649ad
commit fb341fdf97
16 changed files with 21 additions and 21 deletions

View file

@ -22,3 +22,6 @@
// Load up all datablocks. This function is called when
// a server is constructed.
// LightFlareData and LightAnimData(s)
exec("./lights.cs");

View file

@ -117,7 +117,7 @@ datablock LightFlareData( SunFlareExample )
overallScale = 4.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "./../special/lensFlareSheet0";
flareTexture = "art/lights/lensFlareSheet0";
elementRect[0] = "512 0 512 512";
elementDist[0] = 0.0;
@ -175,7 +175,7 @@ datablock LightFlareData( SunFlareExample2 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "./../special/lensFlareSheet0";
flareTexture = "art/lights/lensFlareSheet0";
elementRect[0] = "1024 0 128 128";
elementDist[0] = 0.5;
@ -219,7 +219,7 @@ datablock LightFlareData(SunFlareExample3)
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "core/art/special/lensflareSheet3.png";
flareTexture = "art/lights/lensflareSheet3.png";
elementRect[0] = "0 256 256 256";
elementDist[0] = "-0.6";
@ -361,7 +361,7 @@ datablock LightFlareData(SunFlarePacificIsland)
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "art/special/lensflareSheet3.png";
flareTexture = "art/lights/lensflareSheet3.png";
elementRect[0] = "0 256 256 256";
elementDist[0] = "-0.6";
@ -502,7 +502,7 @@ datablock LightFlareData( LightFlareExample0 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet1";
flareTexture = "art/lights/lensFlareSheet1";
elementRect[0] = "0 512 512 512";
elementDist[0] = 0.0;
@ -525,7 +525,7 @@ datablock LightFlareData( LightFlareExample1 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet1";
flareTexture = "art/lights/lensFlareSheet1";
elementRect[0] = "512 512 512 512";
elementDist[0] = 0.0;
@ -548,7 +548,7 @@ datablock LightFlareData( LightFlareExample2 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet0";
flareTexture = "art/lights/lensFlareSheet0";
elementRect[0] = "512 512 512 512";
elementDist[0] = 0.0;

View file

Before

Width:  |  Height:  |  Size: 4.9 KiB

After

Width:  |  Height:  |  Size: 4.9 KiB

View file

Before

Width:  |  Height:  |  Size: 303 KiB

After

Width:  |  Height:  |  Size: 303 KiB

View file

Before

Width:  |  Height:  |  Size: 246 KiB

After

Width:  |  Height:  |  Size: 246 KiB

View file

Before

Width:  |  Height:  |  Size: 103 KiB

After

Width:  |  Height:  |  Size: 103 KiB

View file

@ -30,6 +30,3 @@ exec("./camera.cs");
exec("./markers.cs");
exec("./defaultparticle.cs");
// LightFlareData and LightAnimData(s)
exec("./lights.cs");

View file

@ -26,10 +26,13 @@
// Do the sounds first -- later scripts/datablocks may need them
exec("./audioProfiles.cs");
// LightFlareData and LightAnimData(s)
exec("./lights.cs");
// Do the various effects next -- later scripts/datablocks may need them
exec("./particles.cs");
exec("./environment.cs");
exec("./triggers.cs");
// Add a rigid example

View file

@ -117,7 +117,7 @@ datablock LightFlareData( SunFlareExample )
overallScale = 4.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "./../special/lensFlareSheet0";
flareTexture = "art/lights/lensFlareSheet0";
elementRect[0] = "512 0 512 512";
elementDist[0] = 0.0;
@ -175,7 +175,7 @@ datablock LightFlareData( SunFlareExample2 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "./../special/lensFlareSheet0";
flareTexture = "art/lights/lensFlareSheet0";
elementRect[0] = "1024 0 128 128";
elementDist[0] = 0.5;
@ -219,7 +219,7 @@ datablock LightFlareData(SunFlareExample3)
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "core/art/special/lensflareSheet3.png";
flareTexture = "art/lights/lensflareSheet3.png";
elementRect[0] = "0 256 256 256";
elementDist[0] = "-0.6";
@ -361,7 +361,7 @@ datablock LightFlareData(SunFlarePacificIsland)
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = false;
flareTexture = "art/special/lensflareSheet3.png";
flareTexture = "art/lights/lensflareSheet3.png";
elementRect[0] = "0 256 256 256";
elementDist[0] = "-0.6";
@ -502,7 +502,7 @@ datablock LightFlareData( LightFlareExample0 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet1";
flareTexture = "art/lights/lensFlareSheet1";
elementRect[0] = "0 512 512 512";
elementDist[0] = 0.0;
@ -525,7 +525,7 @@ datablock LightFlareData( LightFlareExample1 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet1";
flareTexture = "art/lights/lensFlareSheet1";
elementRect[0] = "512 512 512 512";
elementDist[0] = 0.0;
@ -548,7 +548,7 @@ datablock LightFlareData( LightFlareExample2 )
overallScale = 2.0;
flareEnabled = true;
renderReflectPass = true;
flareTexture = "./../special/lensFlareSheet0";
flareTexture = "art/lights/lensFlareSheet0";
elementRect[0] = "512 512 512 512";
elementDist[0] = 0.0;

View file

Before

Width:  |  Height:  |  Size: 4.9 KiB

After

Width:  |  Height:  |  Size: 4.9 KiB

View file

Before

Width:  |  Height:  |  Size: 303 KiB

After

Width:  |  Height:  |  Size: 303 KiB

View file

Before

Width:  |  Height:  |  Size: 246 KiB

After

Width:  |  Height:  |  Size: 246 KiB

View file

Before

Width:  |  Height:  |  Size: 103 KiB

After

Width:  |  Height:  |  Size: 103 KiB

View file

@ -30,6 +30,3 @@ exec("./camera.cs");
exec("./markers.cs");
exec("./defaultparticle.cs");
// LightFlareData and LightAnimData(s)
exec("./lights.cs");