mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
Fix terrFeatureGLSL.cpp for GCC.
This commit is contained in:
parent
ff83e8c209
commit
fb08fafc9c
1 changed files with 1 additions and 1 deletions
|
|
@ -474,7 +474,7 @@ void TerrainDetailMapFeatGLSL::processPix( Vector<ShaderComponent*> &component
|
|||
}
|
||||
|
||||
Var *baseColor = (Var*)LangElement::find("baseColor");
|
||||
Var *outColor = (Var*)LangElement::find(getOutputTargetVarName(OutputTarget::DefaultTarget));
|
||||
Var *outColor = (Var*)LangElement::find(getOutputTargetVarName(DefaultTarget));
|
||||
|
||||
if (!outColor)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue