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WIP of updating terrain editor to work with assets
Fix minor UI issues for asset browser included folder 'asset type' script
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parent
9d37aed74f
commit
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25 changed files with 2203 additions and 1256 deletions
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@ -0,0 +1,24 @@
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singleton Material(TerrainFX_@)
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{
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mapTo = "@";
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footstepSoundId = 0;
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terrainMaterials = "1";
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ShowDust = "1";
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showFootprints = "1";
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materialTag0 = "Terrain";
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effectColor[0] = "0.42 0.42 0 1";
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effectColor[1] = "0.42 0.42 0 1";
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impactSoundId = "0";
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};
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new TerrainMaterial(@)
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{
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internalName = "@";
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diffuseMap = "";
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detailMap = "";
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detailSize = "10";
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isManaged = "1";
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detailBrightness = "1";
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Enabled = "1";
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diffuseSize = "200";
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};
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