WIP of updating terrain editor to work with assets

Fix minor UI issues for asset browser
included folder 'asset type' script
This commit is contained in:
Areloch 2019-11-06 00:23:07 -06:00
parent 9d37aed74f
commit fa9f920755
25 changed files with 2203 additions and 1256 deletions

View file

@ -0,0 +1,24 @@
singleton Material(TerrainFX_@)
{
mapTo = "@";
footstepSoundId = 0;
terrainMaterials = "1";
ShowDust = "1";
showFootprints = "1";
materialTag0 = "Terrain";
effectColor[0] = "0.42 0.42 0 1";
effectColor[1] = "0.42 0.42 0 1";
impactSoundId = "0";
};
new TerrainMaterial(@)
{
internalName = "@";
diffuseMap = "";
detailMap = "";
detailSize = "10";
isManaged = "1";
detailBrightness = "1";
Enabled = "1";
diffuseSize = "200";
};