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WIP of updating terrain editor to work with assets
Fix minor UI issues for asset browser included folder 'asset type' script
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25 changed files with 2203 additions and 1256 deletions
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@ -184,7 +184,7 @@ Material::Material()
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dMemset(mCellLayout, 0, sizeof(mCellLayout));
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dMemset(mCellSize, 0, sizeof(mCellSize));
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dMemset(mNormalMapAtlas, 0, sizeof(mNormalMapAtlas));
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dMemset(mUseAnisotropic, 0, sizeof(mUseAnisotropic));
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dMemset(mUseAnisotropic, 1, sizeof(mUseAnisotropic));
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// Deferred Shading : Metalness
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dMemset(mUseMetalness, 0, sizeof(mUseMetalness));
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