all DECLARE_IMAGEASSET refactored

This commit is contained in:
marauder2k7 2024-12-21 17:34:16 +00:00
parent 24b374f545
commit fa8110ce8f
44 changed files with 248 additions and 306 deletions

View file

@ -612,6 +612,38 @@ public:
m##name##Asset = _in; \
} \
}; \
\
inline StringTableEntry _get##name(void) const { return m##name##Asset.getAssetId(); } \
GFXTexHandle get##name() { return m##name##Asset.notNull() ? m##name##Asset->getTexture(&profile) : NULL; } \
AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \
static bool _set##name##Data(void* obj, const char* index, const char* data) { static_cast<className*>(obj)->_set##name(_getStringTable()->insert(data)); return false;}
#define DECLARE_IMAGEASSET_NET_REFACTOR(className, name, profile, mask) \
private: \
AssetPtr<ImageAsset> m##name##Asset; \
public: \
void _set##name(StringTableEntry _in){ \
if(m##name##Asset.getAssetId() == _in) \
return; \
\
if(!AssetDatabase.isDeclaredAsset(_in)) \
{ \
StringTableEntry imageAssetId = ImageAsset::smNoImageAssetFallback; \
AssetQuery query; \
S32 foundAssetcount = AssetDatabase.findAssetLooseFile(&query, _in); \
if (foundAssetcount != 0) \
{ \
imageAssetId = query.mAssetList[0]; \
} \
m##name##Asset = imageAssetId; \
} \
else \
{ \
m##name##Asset = _in; \
} \
setMaskBits(mask); \
}; \
\
inline StringTableEntry _get##name(void) const { return m##name##Asset.getAssetId(); } \
GFXTexHandle get##name() { return m##name##Asset.notNull() ? m##name##Asset->getTexture(&profile) : NULL; } \
AssetPtr<ImageAsset> get##name##Asset(void) { return m##name##Asset; } \