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all DECLARE_IMAGEASSET refactored
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44 changed files with 248 additions and 306 deletions
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@ -61,10 +61,7 @@ class AccumulationVolume : public ScenePolyhedralSpace
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// SceneSpace.
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void _renderObject( ObjectRenderInst* ri, SceneRenderState* state, BaseMatInstance* overrideMat ) override;
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DECLARE_IMAGEASSET(AccumulationVolume, Texture, onTextureChanged, GFXStaticTextureSRGBProfile);
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DECLARE_ASSET_NET_SETGET(AccumulationVolume, Texture, -1);
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void onTextureChanged() {}
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DECLARE_IMAGEASSET_NET_REFACTOR(AccumulationVolume, Texture, GFXStaticTextureSRGBProfile, -1)
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public:
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