mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-27 23:35:45 +00:00
overgeneralised variable 'name' clarified between use-cases
This commit is contained in:
parent
5fdad8fe3b
commit
fa2ee65d33
1 changed files with 5 additions and 5 deletions
|
|
@ -197,10 +197,10 @@ void TSShapeInstance::dump(Stream & stream)
|
||||||
dumpLine("\r\n Sequences:\r\n");
|
dumpLine("\r\n Sequences:\r\n");
|
||||||
for (i = 0; i < mShape->sequences.size(); i++)
|
for (i = 0; i < mShape->sequences.size(); i++)
|
||||||
{
|
{
|
||||||
const char *name = "(none)";
|
const char *seqName = "(none)";
|
||||||
if (mShape->sequences[i].nameIndex != -1)
|
if (mShape->sequences[i].nameIndex != -1)
|
||||||
name = mShape->getName(mShape->sequences[i].nameIndex);
|
seqName = mShape->getName(mShape->sequences[i].nameIndex);
|
||||||
dumpLine(avar(" %3d: %s%s%s\r\n", i, name,
|
dumpLine(avar(" %3d: %s%s%s\r\n", i, seqName,
|
||||||
mShape->sequences[i].isCyclic() ? " (cyclic)" : "",
|
mShape->sequences[i].isCyclic() ? " (cyclic)" : "",
|
||||||
mShape->sequences[i].isBlend() ? " (blend)" : ""));
|
mShape->sequences[i].isBlend() ? " (blend)" : ""));
|
||||||
}
|
}
|
||||||
|
|
@ -212,9 +212,9 @@ void TSShapeInstance::dump(Stream & stream)
|
||||||
for (i=0; i<(S32)ml->size(); i++)
|
for (i=0; i<(S32)ml->size(); i++)
|
||||||
{
|
{
|
||||||
U32 flags = ml->getFlags(i);
|
U32 flags = ml->getFlags(i);
|
||||||
const String& name = ml->getMaterialName(i);
|
const String& matName = ml->getMaterialName(i);
|
||||||
dumpLine(avar(
|
dumpLine(avar(
|
||||||
" material #%i: '%s'%s.", i, name.c_str(),
|
" material #%i: '%s'%s.", i, matName.c_str(),
|
||||||
flags & (TSMaterialList::S_Wrap|TSMaterialList::T_Wrap) ? "" : " not tiled")
|
flags & (TSMaterialList::S_Wrap|TSMaterialList::T_Wrap) ? "" : " not tiled")
|
||||||
);
|
);
|
||||||
if (flags & TSMaterialList::Translucent)
|
if (flags & TSMaterialList::Translucent)
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue