diff --git a/Engine/source/T3D/gameBase/gameBase.cpp b/Engine/source/T3D/gameBase/gameBase.cpp index d6afda811..ad7e4d983 100644 --- a/Engine/source/T3D/gameBase/gameBase.cpp +++ b/Engine/source/T3D/gameBase/gameBase.cpp @@ -455,7 +455,7 @@ F32 GameBase::getUpdatePriority(CameraScopeQuery *camInfo, U32 updateMask, S32 u // Projectiles are more interesting if they // are heading for us. wInterest = 0.30f; - F32 dot = -mDot(pos,getVelocity()); + dot = -mDot(pos,getVelocity()); if (dot > 0.0f) wInterest += 0.20 * dot; }