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misc asset pipeline cleanups
AssetImporter::validateAsset make sure the modelDef looked for is valid AssetImporter::importShapeAsset had a stray +"_"+embeded in it when it came to stitching togeather filenames and extentions
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1 changed files with 2 additions and 2 deletions
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@ -2065,7 +2065,7 @@ void AssetImporter::validateAsset(AssetImportObject* assetItem)
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ModuleDefinition* moduleDef = AssetDatabase.getAssetModuleDefinition(assetId);
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if (moduleDef->getModuleId() != StringTable->insert(targetModuleId.c_str()))
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if ((moduleDef == NULL) || moduleDef->getModuleId() != StringTable->insert(targetModuleId.c_str()))
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continue;
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StringTableEntry assetName = AssetDatabase.getAssetName(assetId);
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@ -2982,7 +2982,7 @@ Torque::Path AssetImporter::importShapeAsset(AssetImportObject* assetItem)
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{
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constructor = new TSShapeConstructor(qualifiedToFile);
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String constructorName = assetItem->filePath.getFileName() + "_" + assetItem->filePath.getExtension().substr(0, 3);
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String constructorName = assetItem->filePath.getFileName() + assetItem->filePath.getExtension().substr(0, 3);
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constructorName.replace(" ", "_");
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constructorName.replace("-", "_");
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constructorName.replace(".", "_");
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