diff --git a/Templates/BaseGame/game/core/postFX/scripts/SMAA/gl/SMAA_Params.glsl b/Templates/BaseGame/game/core/postFX/scripts/SMAA/gl/SMAA_Params.glsl index 82ef1439a..3ae2efb8e 100644 --- a/Templates/BaseGame/game/core/postFX/scripts/SMAA/gl/SMAA_Params.glsl +++ b/Templates/BaseGame/game/core/postFX/scripts/SMAA/gl/SMAA_Params.glsl @@ -4,7 +4,6 @@ uniform float2 targetRatio; #define SMAA_RT_METRICS float4(oneOverTargetSize, targetSize) #define SMAA_GLSL_4 1 -#define SMAA_PRESET_ULTRA 1 #define SMAA_PREDICATION 0 #define SMAA_FLIP_Y 0