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Proper splitting of D3D and OpenGL sides of the CSF.
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3 changed files with 71 additions and 20 deletions
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@ -149,6 +149,8 @@ endif()
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if(WIN32)
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option(TORQUE_D3D11 "Allow Direct3D 11 render" ON)
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addDef(TORQUE_D3D11)
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endif()
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option(TORQUE_DEDICATED "Torque dedicated" OFF)
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@ -313,7 +315,6 @@ addPath("${srcDir}/scene")
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addPath("${srcDir}/scene/culling")
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addPath("${srcDir}/scene/zones")
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addPath("${srcDir}/scene/mixin")
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addPath("${srcDir}/shaderGen")
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addPath("${srcDir}/terrain")
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addPath("${srcDir}/environment")
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addPath("${srcDir}/forest")
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