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Remove projection offset, add the hmd head matrix. Also tidy up a few things.
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20 changed files with 126 additions and 113 deletions
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@ -193,7 +193,7 @@ void GuiOffscreenCanvas::renderFrame(bool preRenderOnly, bool bufferSwap /* = tr
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// Fill Blue if no Dialogs
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if(this->size() == 0)
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GFX->clear( GFXClearTarget, ColorF(0,0,1,1), 1.0f, 0 );
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GFX->clear( GFXClearTarget, ColorF(0,0,0,1), 1.0f, 0 );
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GFX->setClipRect( contentRect );
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