mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
This commit is contained in:
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e87dc787ee
commit
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1102 changed files with 205083 additions and 62836 deletions
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@ -29,10 +29,11 @@
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/* This is the Linux implementation of the SDL joystick API */
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#include <sys/stat.h>
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#include <unistd.h>
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#include <errno.h> /* errno, strerror */
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#include <fcntl.h>
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#include <sys/ioctl.h>
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#include <limits.h> /* For the definition of PATH_MAX */
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#include <sys/ioctl.h>
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#include <unistd.h>
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#include <linux/joystick.h>
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#include "SDL_assert.h"
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@ -43,6 +44,7 @@
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#include "../SDL_joystick_c.h"
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#include "../steam/SDL_steamcontroller.h"
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#include "SDL_sysjoystick_c.h"
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#include "../hidapi/SDL_hidapijoystick_c.h"
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/* This isn't defined in older Linux kernel headers */
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#ifndef SYN_DROPPED
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@ -76,7 +78,6 @@ typedef struct SDL_joylist_item
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static SDL_joylist_item *SDL_joylist = NULL;
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static SDL_joylist_item *SDL_joylist_tail = NULL;
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static int numjoysticks = 0;
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static int instance_counter = 0;
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#define test_bit(nr, addr) \
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@ -209,6 +210,13 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
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return 0;
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}
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#ifdef SDL_JOYSTICK_HIDAPI
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if (HIDAPI_IsDevicePresent(inpid.vendor, inpid.product, inpid.version)) {
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/* The HIDAPI driver is taking care of this device */
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return 0;
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}
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#endif
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/* Check the joystick blacklist */
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id = MAKE_VIDPID(inpid.vendor, inpid.product);
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for (i = 0; i < SDL_arraysize(joystick_blacklist); ++i) {
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@ -239,8 +247,7 @@ IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *gui
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SDL_strlcpy((char*)guid16, namebuf, sizeof(guid->data) - 4);
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}
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if (SDL_IsGameControllerNameAndGUID(namebuf, *guid) &&
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SDL_ShouldIgnoreGameController(namebuf, *guid)) {
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if (SDL_ShouldIgnoreJoystick(namebuf, *guid)) {
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return 0;
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}
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return 1;
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@ -325,14 +332,14 @@ MaybeAddDevice(const char *path)
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item->name = SDL_strdup(namebuf);
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item->guid = guid;
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if ( (item->path == NULL) || (item->name == NULL) ) {
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if ((item->path == NULL) || (item->name == NULL)) {
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SDL_free(item->path);
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SDL_free(item->name);
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SDL_free(item);
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return -1;
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}
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item->device_instance = instance_counter++;
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item->device_instance = SDL_GetNextJoystickInstanceID();
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if (SDL_joylist_tail == NULL) {
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SDL_joylist = SDL_joylist_tail = item;
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} else {
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@ -343,7 +350,7 @@ MaybeAddDevice(const char *path)
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/* Need to increment the joystick count before we post the event */
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++numjoysticks;
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SDL_PrivateJoystickAdded(numjoysticks - 1);
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SDL_PrivateJoystickAdded(item->device_instance);
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return numjoysticks;
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}
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@ -409,7 +416,7 @@ JoystickInitWithoutUdev(void)
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MaybeAddDevice(path);
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}
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return numjoysticks;
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return 0;
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}
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#endif
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@ -430,7 +437,7 @@ JoystickInitWithUdev(void)
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/* Force a scan to build the initial device list */
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SDL_UDEV_Scan();
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return numjoysticks;
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return 0;
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}
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#endif
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@ -455,7 +462,7 @@ static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickG
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return SDL_FALSE;
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}
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*device_instance = item->device_instance = instance_counter++;
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*device_instance = item->device_instance = SDL_GetNextJoystickInstanceID();
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if (SDL_joylist_tail == NULL) {
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SDL_joylist = SDL_joylist_tail = item;
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} else {
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@ -466,7 +473,7 @@ static SDL_bool SteamControllerConnectedCallback(const char *name, SDL_JoystickG
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/* Need to increment the joystick count before we post the event */
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++numjoysticks;
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SDL_PrivateJoystickAdded(numjoysticks - 1);
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SDL_PrivateJoystickAdded(item->device_instance);
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return SDL_TRUE;
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}
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@ -505,8 +512,8 @@ static void SteamControllerDisconnectedCallback(int device_instance)
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}
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}
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int
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SDL_SYS_JoystickInit(void)
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static int
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LINUX_JoystickInit(void)
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{
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/* First see if the user specified one or more joysticks to use */
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if (SDL_getenv("SDL_JOYSTICK_DEVICE") != NULL) {
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@ -534,14 +541,14 @@ SDL_SYS_JoystickInit(void)
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#endif
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}
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int
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SDL_SYS_NumJoysticks(void)
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static int
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LINUX_JoystickGetCount(void)
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{
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return numjoysticks;
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}
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void
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SDL_SYS_JoystickDetect(void)
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static void
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LINUX_JoystickDetect(void)
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{
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#if SDL_USE_LIBUDEV
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SDL_UDEV_Poll();
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@ -569,14 +576,27 @@ JoystickByDevIndex(int device_index)
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}
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/* Function to get the device-dependent name of a joystick */
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const char *
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SDL_SYS_JoystickNameForDeviceIndex(int device_index)
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static const char *
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LINUX_JoystickGetDeviceName(int device_index)
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{
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return JoystickByDevIndex(device_index)->name;
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}
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static int
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LINUX_JoystickGetDevicePlayerIndex(int device_index)
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{
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return -1;
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}
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static SDL_JoystickGUID
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LINUX_JoystickGetDeviceGUID( int device_index )
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{
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return JoystickByDevIndex(device_index)->guid;
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}
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/* Function to perform the mapping from device index to the instance id for this index */
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SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
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static SDL_JoystickID
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LINUX_JoystickGetDeviceInstanceID(int device_index)
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{
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return JoystickByDevIndex(device_index)->device_instance;
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}
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@ -624,6 +644,7 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
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unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
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unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
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unsigned long relbit[NBITS(REL_MAX)] = { 0 };
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unsigned long ffbit[NBITS(FF_MAX)] = { 0 };
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/* See if this device uses the new unified event API */
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if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
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@ -719,6 +740,15 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
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}
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}
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}
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if (ioctl(fd, EVIOCGBIT(EV_FF, sizeof(ffbit)), ffbit) >= 0) {
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if (test_bit(FF_RUMBLE, ffbit)) {
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joystick->hwdata->ff_rumble = SDL_TRUE;
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}
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if (test_bit(FF_SINE, ffbit)) {
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joystick->hwdata->ff_sine = SDL_TRUE;
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}
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}
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}
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@ -727,8 +757,8 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
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This should fill the nbuttons and naxes fields of the joystick structure.
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It returns 0, or -1 if there is an error.
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*/
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int
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SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
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static int
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LINUX_JoystickOpen(SDL_Joystick * joystick, int device_index)
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{
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SDL_joylist_item *item = JoystickByDevIndex(device_index);
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@ -744,6 +774,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
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}
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joystick->hwdata->item = item;
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joystick->hwdata->guid = item->guid;
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joystick->hwdata->effect.id = -1;
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joystick->hwdata->m_bSteamController = item->m_bSteamController;
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if (item->m_bSteamController) {
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@ -752,7 +783,7 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
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&joystick->naxes,
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&joystick->nhats);
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} else {
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int fd = open(item->path, O_RDONLY, 0);
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int fd = open(item->path, O_RDWR, 0);
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if (fd < 0) {
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SDL_free(joystick->hwdata);
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joystick->hwdata = NULL;
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@ -784,10 +815,42 @@ SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
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return (0);
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}
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/* Function to determine if this joystick is attached to the system right now */
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SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
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static int
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LINUX_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
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{
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return joystick->hwdata->item != NULL;
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struct input_event event;
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if (joystick->hwdata->ff_rumble) {
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struct ff_effect *effect = &joystick->hwdata->effect;
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effect->type = FF_RUMBLE;
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effect->replay.length = SDL_min(duration_ms, 32767);
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effect->u.rumble.strong_magnitude = low_frequency_rumble;
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effect->u.rumble.weak_magnitude = high_frequency_rumble;
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} else if (joystick->hwdata->ff_sine) {
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/* Scale and average the two rumble strengths */
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Sint16 magnitude = (Sint16)(((low_frequency_rumble / 2) + (high_frequency_rumble / 2)) / 2);
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struct ff_effect *effect = &joystick->hwdata->effect;
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effect->type = FF_PERIODIC;
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effect->replay.length = SDL_min(duration_ms, 32767);
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effect->u.periodic.waveform = FF_SINE;
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effect->u.periodic.magnitude = magnitude;
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} else {
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return SDL_Unsupported();
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}
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if (ioctl(joystick->hwdata->fd, EVIOCSFF, &joystick->hwdata->effect) < 0) {
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return SDL_SetError("Couldn't update rumble effect: %s", strerror(errno));
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}
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event.type = EV_FF;
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event.code = joystick->hwdata->effect.id;
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event.value = 1;
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if (write(joystick->hwdata->fd, &event, sizeof(event)) < 0) {
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return SDL_SetError("Couldn't start rumble effect: %s", strerror(errno));
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}
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return 0;
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}
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static SDL_INLINE void
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@ -963,8 +1026,8 @@ HandleInputEvents(SDL_Joystick * joystick)
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}
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}
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void
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SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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static void
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LINUX_JoystickUpdate(SDL_Joystick * joystick)
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{
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int i;
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@ -990,10 +1053,14 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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}
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/* Function to close a joystick after use */
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void
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SDL_SYS_JoystickClose(SDL_Joystick * joystick)
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static void
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LINUX_JoystickClose(SDL_Joystick * joystick)
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{
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if (joystick->hwdata) {
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if (joystick->hwdata->effect.id >= 0) {
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ioctl(joystick->hwdata->fd, EVIOCRMFF, joystick->hwdata->effect.id);
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joystick->hwdata->effect.id = -1;
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}
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if (joystick->hwdata->fd >= 0) {
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close(joystick->hwdata->fd);
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}
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@ -1008,8 +1075,8 @@ SDL_SYS_JoystickClose(SDL_Joystick * joystick)
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}
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/* Function to perform any system-specific joystick related cleanup */
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void
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SDL_SYS_JoystickQuit(void)
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static void
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LINUX_JoystickQuit(void)
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{
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SDL_joylist_item *item = NULL;
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SDL_joylist_item *next = NULL;
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@ -1024,7 +1091,6 @@ SDL_SYS_JoystickQuit(void)
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SDL_joylist = SDL_joylist_tail = NULL;
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numjoysticks = 0;
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instance_counter = 0;
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#if SDL_USE_LIBUDEV
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SDL_UDEV_DelCallback(joystick_udev_callback);
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@ -1034,15 +1100,21 @@ SDL_SYS_JoystickQuit(void)
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SDL_QuitSteamControllers();
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}
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SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
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SDL_JoystickDriver SDL_LINUX_JoystickDriver =
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{
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return JoystickByDevIndex(device_index)->guid;
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}
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SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
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{
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return joystick->hwdata->guid;
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}
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LINUX_JoystickInit,
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LINUX_JoystickGetCount,
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LINUX_JoystickDetect,
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LINUX_JoystickGetDeviceName,
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LINUX_JoystickGetDevicePlayerIndex,
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LINUX_JoystickGetDeviceGUID,
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LINUX_JoystickGetDeviceInstanceID,
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LINUX_JoystickOpen,
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LINUX_JoystickRumble,
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LINUX_JoystickUpdate,
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LINUX_JoystickClose,
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LINUX_JoystickQuit,
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};
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#endif /* SDL_JOYSTICK_LINUX */
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@ -19,6 +19,9 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_sysjoystick_c_h_
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#define SDL_sysjoystick_c_h_
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#include <linux/input.h>
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struct SDL_joylist_item;
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@ -31,6 +34,10 @@ struct joystick_hwdata
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SDL_JoystickGUID guid;
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char *fname; /* Used in haptic subsystem */
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SDL_bool ff_rumble;
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SDL_bool ff_sine;
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struct ff_effect effect;
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/* The current Linux joystick driver maps hats to two axes */
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struct hwdata_hat
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{
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@ -57,4 +64,6 @@ struct joystick_hwdata
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SDL_bool m_bSteamController;
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};
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#endif /* SDL_sysjoystick_c_h_ */
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/* vi: set ts=4 sw=4 expandtab: */
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