Updated SDL, Bullet and OpenAL soft libs

Fixed case sensitivity problem
Fixed clang compiler problem with having the class namespace used in an inline for the == operator
Tweaked some theme stuff to be more consistent.
Added initial test of no-pie for linux
test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
This commit is contained in:
Areloch 2019-07-07 02:43:49 -05:00
parent e87dc787ee
commit f8750dd8ed
1102 changed files with 205083 additions and 62836 deletions

View file

@ -389,9 +389,11 @@ SDL_HapticClose(SDL_Haptic * haptic)
void
SDL_HapticQuit(void)
{
while (SDL_haptics) {
SDL_HapticClose(SDL_haptics);
}
SDL_SYS_HapticQuit();
SDL_assert(SDL_haptics == NULL);
SDL_haptics = NULL;
}
/*
@ -765,6 +767,7 @@ SDL_HapticRumbleInit(SDL_Haptic * haptic)
SDL_zerop(efx);
if (haptic->supported & SDL_HAPTIC_SINE) {
efx->type = SDL_HAPTIC_SINE;
efx->periodic.direction.type = SDL_HAPTIC_CARTESIAN;
efx->periodic.period = 1000;
efx->periodic.magnitude = 0x4000;
efx->periodic.length = 5000;

View file

@ -19,7 +19,12 @@
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_haptic_c_h_
#define SDL_haptic_c_h_
extern int SDL_HapticInit(void);
extern void SDL_HapticQuit(void);
#endif /* SDL_haptic_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */

View file

@ -195,6 +195,10 @@ SDL_SYS_HapticClose(SDL_Haptic * haptic)
void
SDL_SYS_HapticQuit(void)
{
/* We don't have any way to scan for joysticks (and their vibrators) at init, so don't wipe the list
* of joysticks here in case this is a reinit.
*/
#if 0
SDL_hapticlist_item *item = NULL;
SDL_hapticlist_item *next = NULL;
@ -206,6 +210,7 @@ SDL_SYS_HapticQuit(void)
SDL_hapticlist = SDL_hapticlist_tail = NULL;
numhaptics = 0;
return;
#endif
}
@ -230,7 +235,12 @@ int
SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
Uint32 iterations)
{
Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, effect->effect.leftright.length);
float large = effect->effect.leftright.large_magnitude / 32767.0f;
float small = effect->effect.leftright.small_magnitude / 32767.0f;
float total = (large * 0.6f) + (small * 0.4f);
Android_JNI_HapticRun (((SDL_hapticlist_item *)haptic->hwdata)->device_id, total, effect->effect.leftright.length);
return 0;
}
@ -238,6 +248,7 @@ SDL_SYS_HapticRunEffect(SDL_Haptic * haptic, struct haptic_effect *effect,
int
SDL_SYS_HapticStopEffect(SDL_Haptic * haptic, struct haptic_effect *effect)
{
Android_JNI_HapticStop (((SDL_hapticlist_item *)haptic->hwdata)->device_id);
return 0;
}

View file

@ -181,6 +181,9 @@ SDL_SYS_HapticInit(void)
SDL_UDEV_Quit();
return SDL_SetError("Could not setup haptic <-> udev callback");
}
/* Force a scan to build the initial device list */
SDL_UDEV_Scan();
#endif /* SDL_USE_LIBUDEV */
return numhaptics;
@ -798,7 +801,8 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
else if (periodic->type == SDL_HAPTIC_SAWTOOTHDOWN)
dest->u.periodic.waveform = FF_SAW_DOWN;
dest->u.periodic.period = CLAMP(periodic->period);
dest->u.periodic.magnitude = periodic->magnitude;
/* Linux expects 0-65535, so multiply by 2 */
dest->u.periodic.magnitude = CLAMP(periodic->magnitude) * 2;
dest->u.periodic.offset = periodic->offset;
/* Linux phase is defined in interval "[0x0000, 0x10000[", corresponds with "[0deg, 360deg[" phase shift. */
dest->u.periodic.phase = ((Uint32)periodic->phase * 0x10000U) / 36000;
@ -905,9 +909,9 @@ SDL_SYS_ToFFEffect(struct ff_effect *dest, SDL_HapticEffect * src)
dest->trigger.button = 0;
dest->trigger.interval = 0;
/* Rumble */
dest->u.rumble.strong_magnitude = leftright->large_magnitude;
dest->u.rumble.weak_magnitude = leftright->small_magnitude;
/* Rumble (Linux expects 0-65535, so multiply by 2) */
dest->u.rumble.strong_magnitude = CLAMP(leftright->large_magnitude) * 2;
dest->u.rumble.weak_magnitude = CLAMP(leftright->small_magnitude) * 2;
break;

View file

@ -157,7 +157,7 @@ SDL_SYS_HapticMouse(void)
/* Grab the first mouse haptic device we find. */
for (item = SDL_hapticlist; item != NULL; item = item->next) {
if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER ) {
if (item->capabilities.dwDevType == DI8DEVCLASS_POINTER) {
return index;
}
++index;
@ -173,14 +173,16 @@ SDL_SYS_HapticMouse(void)
int
SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
{
const struct joystick_hwdata *hwdata = joystick->hwdata;
if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
return 0;
}
#if SDL_HAPTIC_XINPUT
if (hwdata->bXInputHaptic) {
if (joystick->hwdata->bXInputHaptic) {
return 1;
}
#endif
#if SDL_HAPTIC_DINPUT
if (hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
return 1;
}
#endif
@ -193,6 +195,9 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
int
SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
if (joystick->driver != &SDL_WINDOWS_JoystickDriver) {
return 0;
}
if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) {
return 0; /* one is XInput, one is not; not the same device. */
} else if (joystick->hwdata->bXInputHaptic) {
@ -208,6 +213,8 @@ SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
int
SDL_SYS_HapticOpenFromJoystick(SDL_Haptic * haptic, SDL_Joystick * joystick)
{
SDL_assert(joystick->driver == &SDL_WINDOWS_JoystickDriver);
if (joystick->hwdata->bXInputDevice) {
return SDL_XINPUT_HapticOpenFromJoystick(haptic, joystick);
} else {