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Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
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1102 changed files with 205083 additions and 62836 deletions
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@ -98,6 +98,8 @@
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#define HAVE_COPYSIGNF 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_EXP 1
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#define HAVE_EXPF 1
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#define HAVE_FABS 1
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#define HAVE_FABSF 1
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#define HAVE_FLOOR 1
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@ -132,8 +134,12 @@
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/* Enable various input drivers */
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#define SDL_JOYSTICK_ANDROID 1
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#define SDL_JOYSTICK_HIDAPI 1
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#define SDL_HAPTIC_ANDROID 1
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/* Enable sensor driver */
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#define SDL_SENSOR_ANDROID 1
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DLOPEN 1
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