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Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
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@ -72,6 +72,14 @@ AL_API void AL_APIENTRY alGetPointervSOFT(ALenum pname, void **values);
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#endif
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#endif
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#ifndef AL_SOFT_buffer_layers
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#define AL_SOFT_buffer_layers
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typedef void (AL_APIENTRY*LPALSOURCEQUEUEBUFFERLAYERSSOFT)(ALuint src, ALsizei nb, const ALuint *buffers);
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#ifdef AL_ALEXT_PROTOTYPES
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AL_API void AL_APIENTRY alSourceQueueBufferLayersSOFT(ALuint src, ALsizei nb, const ALuint *buffers);
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#endif
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#endif
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#ifdef __cplusplus
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} /* extern "C" */
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#endif
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