mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 23:54:35 +00:00
Updated SDL, Bullet and OpenAL soft libs
Fixed case sensitivity problem Fixed clang compiler problem with having the class namespace used in an inline for the == operator Tweaked some theme stuff to be more consistent. Added initial test of no-pie for linux test sidestep of getTexCoord in shadergen hlsl feature so we don't assert when getting the terrain's shaderstuffs(which uses float3 instead of normal float2)
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1102 changed files with 205083 additions and 62836 deletions
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@ -15,9 +15,11 @@ subject to the following restrictions:
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#include "btAlignedAllocator.h"
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#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
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int gNumAlignedAllocs = 0;
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int gNumAlignedFree = 0;
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int gTotalBytesAlignedAllocs = 0;//detect memory leaks
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int gTotalBytesAlignedAllocs = 0; //detect memory leaks
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#endif //BT_DEBUG_MEMORY_ALLOCATIONST_DEBUG_ALLOCATIONS
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static void *btAllocDefault(size_t size)
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{
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@ -32,9 +34,7 @@ static void btFreeDefault(void *ptr)
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static btAllocFunc *sAllocFunc = btAllocDefault;
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static btFreeFunc *sFreeFunc = btFreeDefault;
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#if defined (BT_HAS_ALIGNED_ALLOCATOR)
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#if defined(BT_HAS_ALIGNED_ALLOCATOR)
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#include <malloc.h>
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static void *btAlignedAllocDefault(size_t size, int alignment)
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{
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@ -59,49 +59,48 @@ static inline void btAlignedFreeDefault(void *ptr)
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}
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#else
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static inline void *btAlignedAllocDefault(size_t size, int alignment)
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{
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void *ret;
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char *real;
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real = (char *)sAllocFunc(size + sizeof(void *) + (alignment-1));
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if (real) {
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ret = btAlignPointer(real + sizeof(void *),alignment);
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*((void **)(ret)-1) = (void *)(real);
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} else {
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ret = (void *)(real);
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}
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return (ret);
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void *ret;
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char *real;
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real = (char *)sAllocFunc(size + sizeof(void *) + (alignment - 1));
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if (real)
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{
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ret = btAlignPointer(real + sizeof(void *), alignment);
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*((void **)(ret)-1) = (void *)(real);
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}
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else
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{
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ret = (void *)(real);
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}
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return (ret);
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}
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static inline void btAlignedFreeDefault(void *ptr)
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{
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void* real;
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void *real;
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if (ptr) {
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real = *((void **)(ptr)-1);
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sFreeFunc(real);
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}
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if (ptr)
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{
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real = *((void **)(ptr)-1);
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sFreeFunc(real);
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}
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}
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#endif
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static btAlignedAllocFunc *sAlignedAllocFunc = btAlignedAllocDefault;
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static btAlignedFreeFunc *sAlignedFreeFunc = btAlignedFreeDefault;
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void btAlignedAllocSetCustomAligned(btAlignedAllocFunc *allocFunc, btAlignedFreeFunc *freeFunc)
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{
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sAlignedAllocFunc = allocFunc ? allocFunc : btAlignedAllocDefault;
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sAlignedFreeFunc = freeFunc ? freeFunc : btAlignedFreeDefault;
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sAlignedAllocFunc = allocFunc ? allocFunc : btAlignedAllocDefault;
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sAlignedFreeFunc = freeFunc ? freeFunc : btAlignedFreeDefault;
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}
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void btAlignedAllocSetCustom(btAllocFunc *allocFunc, btFreeFunc *freeFunc)
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{
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sAllocFunc = allocFunc ? allocFunc : btAllocDefault;
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sFreeFunc = freeFunc ? freeFunc : btFreeDefault;
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sAllocFunc = allocFunc ? allocFunc : btAllocDefault;
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sFreeFunc = freeFunc ? freeFunc : btFreeDefault;
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}
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#ifdef BT_DEBUG_MEMORY_ALLOCATIONS
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@ -114,15 +113,15 @@ static int mynumallocs = 0;
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int btDumpMemoryLeaks()
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{
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int totalLeak = 0;
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for (int i=0;i<mynumallocs;i++)
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for (int i = 0; i < mynumallocs; i++)
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{
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printf("Error: leaked memory of allocation #%d (%d bytes)\n", allocations_id[i], allocations_bytes[i]);
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totalLeak+=allocations_bytes[i];
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totalLeak += allocations_bytes[i];
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}
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if (totalLeak)
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{
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printf("Error: memory leaks: %d allocations were not freed and leaked together %d bytes\n",mynumallocs,totalLeak);
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printf("Error: memory leaks: %d allocations were not freed and leaked together %d bytes\n", mynumallocs, totalLeak);
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}
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return totalLeak;
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}
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@ -131,139 +130,134 @@ int btDumpMemoryLeaks()
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struct btDebugPtrMagic
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{
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union
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{
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void** vptrptr;
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void* vptr;
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int* iptr;
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char* cptr;
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union {
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void **vptrptr;
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void *vptr;
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int *iptr;
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char *cptr;
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};
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};
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void* btAlignedAllocInternal (size_t size, int alignment,int line,char* filename)
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void *btAlignedAllocInternal(size_t size, int alignment, int line, char *filename)
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{
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if (size==0)
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if (size == 0)
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{
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printf("Whaat? size==0");
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return 0;
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}
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static int allocId = 0;
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void *ret;
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char *real;
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// to find some particular memory leak, you could do something like this:
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// if (allocId==172)
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// {
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// printf("catch me!\n");
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// }
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// if (size>1024*1024)
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// {
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// printf("big alloc!%d\n", size);
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// }
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void *ret;
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char *real;
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gTotalBytesAlignedAllocs += size;
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gNumAlignedAllocs++;
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// to find some particular memory leak, you could do something like this:
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// if (allocId==172)
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// {
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// printf("catch me!\n");
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// }
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// if (size>1024*1024)
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// {
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// printf("big alloc!%d\n", size);
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// }
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int sz4prt = 4*sizeof(void *);
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real = (char *)sAllocFunc(size + sz4prt + (alignment-1));
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if (real) {
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ret = (void*) btAlignPointer(real + sz4prt, alignment);
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btDebugPtrMagic p;
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p.vptr = ret;
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p.cptr-=sizeof(void*);
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*p.vptrptr = (void*)real;
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p.cptr-=sizeof(void*);
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*p.iptr = size;
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p.cptr-=sizeof(void*);
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*p.iptr = allocId;
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allocations_id[mynumallocs] = allocId;
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allocations_bytes[mynumallocs] = size;
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mynumallocs++;
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} else {
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ret = (void *)(real);//??
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}
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printf("allocation %d at address %x, from %s,line %d, size %d (total allocated = %d)\n",allocId,real, filename,line,size,gTotalBytesAlignedAllocs);
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allocId++;
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int* ptr = (int*)ret;
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*ptr = 12;
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return (ret);
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}
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void btAlignedFreeInternal (void* ptr,int line,char* filename)
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{
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void* real;
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if (ptr) {
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gNumAlignedFree++;
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btDebugPtrMagic p;
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p.vptr = ptr;
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p.cptr-=sizeof(void*);
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real = *p.vptrptr;
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p.cptr-=sizeof(void*);
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int size = *p.iptr;
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p.cptr-=sizeof(void*);
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int allocId = *p.iptr;
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bool found = false;
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for (int i=0;i<mynumallocs;i++)
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{
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if ( allocations_id[i] == allocId)
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{
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allocations_id[i] = allocations_id[mynumallocs-1];
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allocations_bytes[i] = allocations_bytes[mynumallocs-1];
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mynumallocs--;
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found = true;
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break;
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}
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}
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gTotalBytesAlignedAllocs -= size;
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int diff = gNumAlignedAllocs-gNumAlignedFree;
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printf("free %d at address %x, from %s,line %d, size %d (total remain = %d in %d non-freed allocations)\n",allocId,real, filename,line,size, gTotalBytesAlignedAllocs, diff);
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sFreeFunc(real);
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} else
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{
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//printf("deleting a NULL ptr, no effect\n");
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}
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}
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#else //BT_DEBUG_MEMORY_ALLOCATIONS
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void* btAlignedAllocInternal (size_t size, int alignment)
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{
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gTotalBytesAlignedAllocs += size;
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gNumAlignedAllocs++;
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void* ptr;
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int sz4prt = 4 * sizeof(void *);
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real = (char *)sAllocFunc(size + sz4prt + (alignment - 1));
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if (real)
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{
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ret = (void *)btAlignPointer(real + sz4prt, alignment);
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btDebugPtrMagic p;
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p.vptr = ret;
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p.cptr -= sizeof(void *);
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*p.vptrptr = (void *)real;
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p.cptr -= sizeof(void *);
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*p.iptr = size;
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p.cptr -= sizeof(void *);
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*p.iptr = allocId;
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allocations_id[mynumallocs] = allocId;
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allocations_bytes[mynumallocs] = size;
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mynumallocs++;
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}
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else
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{
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ret = (void *)(real); //??
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}
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printf("allocation %d at address %x, from %s,line %d, size %d (total allocated = %d)\n", allocId, real, filename, line, size, gTotalBytesAlignedAllocs);
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allocId++;
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int *ptr = (int *)ret;
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*ptr = 12;
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return (ret);
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}
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void btAlignedFreeInternal(void *ptr, int line, char *filename)
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{
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void *real;
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if (ptr)
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{
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gNumAlignedFree++;
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btDebugPtrMagic p;
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p.vptr = ptr;
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p.cptr -= sizeof(void *);
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real = *p.vptrptr;
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p.cptr -= sizeof(void *);
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int size = *p.iptr;
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p.cptr -= sizeof(void *);
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int allocId = *p.iptr;
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bool found = false;
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for (int i = 0; i < mynumallocs; i++)
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{
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if (allocations_id[i] == allocId)
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{
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allocations_id[i] = allocations_id[mynumallocs - 1];
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allocations_bytes[i] = allocations_bytes[mynumallocs - 1];
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mynumallocs--;
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found = true;
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break;
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}
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}
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gTotalBytesAlignedAllocs -= size;
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int diff = gNumAlignedAllocs - gNumAlignedFree;
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printf("free %d at address %x, from %s,line %d, size %d (total remain = %d in %d non-freed allocations)\n", allocId, real, filename, line, size, gTotalBytesAlignedAllocs, diff);
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sFreeFunc(real);
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}
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else
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{
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//printf("deleting a NULL ptr, no effect\n");
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}
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}
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#else //BT_DEBUG_MEMORY_ALLOCATIONS
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void *btAlignedAllocInternal(size_t size, int alignment)
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{
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void *ptr;
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ptr = sAlignedAllocFunc(size, alignment);
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// printf("btAlignedAllocInternal %d, %x\n",size,ptr);
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// printf("btAlignedAllocInternal %d, %x\n",size,ptr);
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return ptr;
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}
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void btAlignedFreeInternal (void* ptr)
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void btAlignedFreeInternal(void *ptr)
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{
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if (!ptr)
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{
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return;
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}
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gNumAlignedFree++;
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// printf("btAlignedFreeInternal %x\n",ptr);
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// printf("btAlignedFreeInternal %x\n",ptr);
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sAlignedFreeFunc(ptr);
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}
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#endif //BT_DEBUG_MEMORY_ALLOCATIONS
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#endif //BT_DEBUG_MEMORY_ALLOCATIONS
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