mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.
This commit is contained in:
parent
f007700646
commit
f7f8faf47e
14 changed files with 1399 additions and 8 deletions
|
|
@ -665,6 +665,9 @@ static void RegisterGameFunctions()
|
|||
Con::setIntVariable("$TypeMasks::DebrisObjectType", DebrisObjectType);
|
||||
Con::setIntVariable("$TypeMasks::PhysicalZoneObjectType", PhysicalZoneObjectType);
|
||||
Con::setIntVariable("$TypeMasks::LightObjectType", LightObjectType);
|
||||
// PATHSHAPE
|
||||
Con::setIntVariable("$TypeMasks::PathShapeObjectType", PathShapeObjectType);
|
||||
// PATHSHAPE END
|
||||
|
||||
Con::addVariable("Ease::InOut", TypeS32, &gEaseInOut,
|
||||
"InOut ease for curve movement.\n"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue