truly a community project, this has been kicking around since 2003 in various forms. adds a path following shape that can be ridden.

This commit is contained in:
AzaezelX 2020-01-11 23:58:30 -06:00
parent f007700646
commit f7f8faf47e
14 changed files with 1399 additions and 8 deletions

View file

@ -665,6 +665,9 @@ static void RegisterGameFunctions()
Con::setIntVariable("$TypeMasks::DebrisObjectType", DebrisObjectType);
Con::setIntVariable("$TypeMasks::PhysicalZoneObjectType", PhysicalZoneObjectType);
Con::setIntVariable("$TypeMasks::LightObjectType", LightObjectType);
// PATHSHAPE
Con::setIntVariable("$TypeMasks::PathShapeObjectType", PathShapeObjectType);
// PATHSHAPE END
Con::addVariable("Ease::InOut", TypeS32, &gEaseInOut,
"InOut ease for curve movement.\n"