mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
cleanup
This commit is contained in:
parent
02447f0996
commit
f776e73b04
11 changed files with 50 additions and 54 deletions
|
|
@ -171,11 +171,11 @@ inline void EngineMarshallData( F32 arg, S32& argc, ConsoleValue *argv )
|
|||
}
|
||||
inline void EngineMarshallData( const char* arg, S32& argc, ConsoleValue *argv )
|
||||
{
|
||||
argv[ argc++ ].setString(arg, dStrlen(arg));
|
||||
argv[ argc++ ].setString(arg);
|
||||
}
|
||||
inline void EngineMarshallData( char* arg, S32& argc, ConsoleValue *argv )
|
||||
{
|
||||
argv[ argc++ ].setString(arg, dStrlen(arg));
|
||||
argv[ argc++ ].setString(arg);
|
||||
}
|
||||
|
||||
template< typename T >
|
||||
|
|
@ -1232,7 +1232,7 @@ public:
|
|||
if (Con::isMainThread())
|
||||
{
|
||||
ConsoleStackFrameSaver sav; sav.save();
|
||||
mArgv[ 0 ].setString(simCB, dStrlen(simCB));
|
||||
mArgv[ 0 ].setString(simCB);
|
||||
|
||||
Helper::marshallEach(mArgc, mArgv, args...);
|
||||
|
||||
|
|
@ -1243,7 +1243,7 @@ public:
|
|||
SimConsoleThreadExecCallback cb;
|
||||
SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(mArgc+sizeof...(ArgTs), NULL, true, &cb);
|
||||
evt->populateArgs(mArgv);
|
||||
mArgv[ 0 ].setString(simCB, dStrlen(simCB));
|
||||
mArgv[ 0 ].setString(simCB);
|
||||
|
||||
Helper::marshallEach(mArgc, mArgv, args...);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue