From f76c2afb89d57898cc763f77165226b3e3148ff1 Mon Sep 17 00:00:00 2001 From: AzaezelX Date: Sun, 15 Sep 2019 13:32:56 -0500 Subject: [PATCH] pad the internals of the GuiScrollCtrl encapsulated within the EWCreatorWindow/[CreatorWindow] to prevent overhang issues due to the parent rescaling it's position/extent --- .../game/tools/worldEditor/gui/WorldEditorTreeWindow.ed.gui | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Templates/BaseGame/game/tools/worldEditor/gui/WorldEditorTreeWindow.ed.gui b/Templates/BaseGame/game/tools/worldEditor/gui/WorldEditorTreeWindow.ed.gui index 92966857f..297336551 100644 --- a/Templates/BaseGame/game/tools/worldEditor/gui/WorldEditorTreeWindow.ed.gui +++ b/Templates/BaseGame/game/tools/worldEditor/gui/WorldEditorTreeWindow.ed.gui @@ -289,7 +289,7 @@ lockHorizScroll = "false"; lockVertScroll = "true"; constantThumbHeight = "0"; - childMargin = "0 0"; + childMargin = "0 6"; new GuiDynamicCtrlArrayControl(CreatorIconArray) { canSaveDynamicFields = "0";