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Added a console method to get an AIPlayer's move speed.
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@ -494,6 +494,16 @@ DefineEngineMethod( AIPlayer, setMoveSpeed, void, ( F32 speed ),,
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object->setMoveSpeed(speed);
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object->setMoveSpeed(speed);
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}
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}
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DefineEngineMethod( AIPlayer, getMoveSpeed, F32, ( ),,
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"@brief Gets the move speed of an AI object.\n\n"
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"@return A speed multiplier between 0.0 and 1.0.\n\n"
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"@see setMoveSpeed()\n")
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{
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return object->getMoveSpeed();
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}
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DefineEngineMethod( AIPlayer, setMoveDestination, void, ( Point3F goal, bool slowDown ), ( true ),
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DefineEngineMethod( AIPlayer, setMoveDestination, void, ( Point3F goal, bool slowDown ), ( true ),
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"@brief Tells the AI to move to the location provided\n\n"
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"@brief Tells the AI to move to the location provided\n\n"
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