mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
fill in the validated variables
This commit is contained in:
parent
fa760fa746
commit
f633ef3a3d
184 changed files with 1359 additions and 1216 deletions
|
|
@ -1373,7 +1373,7 @@ U32 TerrainBlock::packUpdate(NetConnection* con, U32 mask, BitStream *stream)
|
|||
if ( stream->writeFlag( mask & MiscMask ) )
|
||||
stream->write( mScreenError );
|
||||
|
||||
stream->writeInt(mBaseTexFormat, 32);
|
||||
stream->writeInt(mBaseTexFormat, 3);
|
||||
|
||||
stream->writeFlag(mUpdateBasetex);
|
||||
stream->writeFlag(mIgnoreZodiacs);
|
||||
|
|
@ -1445,7 +1445,7 @@ void TerrainBlock::unpackUpdate(NetConnection* con, BitStream *stream)
|
|||
if ( stream->readFlag() ) // MiscMask
|
||||
stream->read( &mScreenError );
|
||||
|
||||
mBaseTexFormat = (BaseTexFormat)stream->readInt(32);
|
||||
mBaseTexFormat = (BaseTexFormat)stream->readInt(3);
|
||||
|
||||
mUpdateBasetex = stream->readFlag();
|
||||
mIgnoreZodiacs = stream->readFlag();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue