mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 11:43:49 +00:00
fill in the validated variables
This commit is contained in:
parent
fa760fa746
commit
f633ef3a3d
184 changed files with 1359 additions and 1216 deletions
|
|
@ -56,10 +56,10 @@ void RenderBinManager::initPersistFields()
|
|||
addField( "binType", TypeRealString, Offset(mRenderInstType.mName, RenderBinManager),
|
||||
"Sets the render bin type which limits what render instances are added to this bin." );
|
||||
|
||||
addField("renderOrder", TypeF32, Offset(mRenderOrder, RenderBinManager),
|
||||
addFieldV("renderOrder", TypeRangedF32, Offset(mRenderOrder, RenderBinManager), &CommonValidators::PositiveFloat,
|
||||
"Defines the order for rendering in relation to other bins." );
|
||||
|
||||
addField("processAddOrder", TypeF32, Offset(mProcessAddOrder, RenderBinManager),
|
||||
addFieldV("processAddOrder", TypeRangedF32, Offset(mProcessAddOrder, RenderBinManager), &CommonValidators::PositiveFloat,
|
||||
"Defines the order for adding instances in relation to other bins." );
|
||||
|
||||
addField( "basicOnly", TypeBool, Offset(mBasicOnly, RenderBinManager),
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue