fill in the validated variables

This commit is contained in:
AzaezelX 2025-03-09 11:53:23 -05:00
parent fa760fa746
commit f633ef3a3d
184 changed files with 1359 additions and 1216 deletions

View file

@ -92,11 +92,11 @@ void GuiFadeinBitmapCtrl::initPersistFields()
addField( "fadeColor", TypeColorF, Offset( mFadeColor, GuiFadeinBitmapCtrl ),
"Color to fade in from and fade out to." );
addField( "fadeInTime", TypeS32, Offset( mFadeInTime, GuiFadeinBitmapCtrl ),
addFieldV( "fadeInTime", TypeRangedS32, Offset( mFadeInTime, GuiFadeinBitmapCtrl ), &CommonValidators::PositiveInt,
"Milliseconds for the bitmap to fade in." );
addField( "waitTime", TypeS32, Offset( mWaitTime, GuiFadeinBitmapCtrl ),
addFieldV( "waitTime", TypeRangedS32, Offset( mWaitTime, GuiFadeinBitmapCtrl ), &CommonValidators::PositiveInt,
"Milliseconds to wait after fading in before fading out the bitmap." );
addField( "fadeOutTime", TypeS32, Offset( mFadeOutTime, GuiFadeinBitmapCtrl ),
addFieldV( "fadeOutTime", TypeRangedS32, Offset( mFadeOutTime, GuiFadeinBitmapCtrl ), &CommonValidators::PositiveInt,
"Milliseconds for the bitmap to fade out." );
addField( "fadeInEase", TypeEaseF, Offset( mFadeInEase, GuiFadeinBitmapCtrl ),
"Easing curve for fade-in." );

View file

@ -22,6 +22,7 @@
#include "platform/platform.h"
#include "gui/controls/guiBitmapCtrl.h"
#include "console/typeValidators.h"
#include "console/console.h"
#include "console/consoleTypes.h"
@ -161,8 +162,8 @@ public:
static void initPersistFields()
{
addField("fadeinTime", TypeS32, Offset(fadeinTime, GuiIdleCamFadeBitmapCtrl));
addField("fadeoutTime", TypeS32, Offset(fadeoutTime, GuiIdleCamFadeBitmapCtrl));
addFieldV("fadeinTime", TypeRangedS32, Offset(fadeinTime, GuiIdleCamFadeBitmapCtrl), &CommonValidators::PositiveInt);
addFieldV("fadeoutTime", TypeRangedS32, Offset(fadeoutTime, GuiIdleCamFadeBitmapCtrl), &CommonValidators::PositiveInt);
addField("done", TypeBool, Offset(done, GuiIdleCamFadeBitmapCtrl));
Parent::initPersistFields();
}

View file

@ -22,6 +22,7 @@
#include "platform/platform.h"
#include "gui/game/guiMessageVectorCtrl.h"
#include "console/typeValidators.h"
#include "gui/utility/messageVector.h"
#include "console/consoleTypes.h"
@ -193,11 +194,11 @@ GuiMessageVectorCtrl::~GuiMessageVectorCtrl()
void GuiMessageVectorCtrl::initPersistFields()
{
docsURL;
addField("lineSpacing", TypeS32, Offset(mLineSpacingPixels, GuiMessageVectorCtrl));
addField("lineContinuedIndex", TypeS32, Offset(mLineContinuationIndent, GuiMessageVectorCtrl));
addFieldV("lineSpacing", TypeRangedS32, Offset(mLineSpacingPixels, GuiMessageVectorCtrl), &CommonValidators::PositiveInt);
addFieldV("lineContinuedIndex", TypeRangedS32, Offset(mLineContinuationIndent, GuiMessageVectorCtrl), &CommonValidators::PositiveInt);
addField("allowedMatches", TypeString, Offset(mAllowedMatches, GuiMessageVectorCtrl), 16);
addField("matchColor", TypeColorI, Offset(mSpecialColor, GuiMessageVectorCtrl));
addField("maxColorIndex", TypeS32, Offset(mMaxColorIndex, GuiMessageVectorCtrl));
addFieldV("maxColorIndex", TypeRangedS32, Offset(mMaxColorIndex, GuiMessageVectorCtrl), &CommonValidators::S32_8BitCap);
Parent::initPersistFields();
}