fill in the validated variables

This commit is contained in:
AzaezelX 2025-03-09 11:53:23 -05:00
parent fa760fa746
commit f633ef3a3d
184 changed files with 1359 additions and 1216 deletions

View file

@ -135,9 +135,9 @@ void GuiIconButtonCtrl::initPersistFields()
addField( "makeIconSquare", TypeBool, Offset( mMakeIconSquare, GuiIconButtonCtrl ),"If true, will make sure the icon is square.\n");
addField( "textLocation", TYPEID< TextLocation >(), Offset( mTextLocation, GuiIconButtonCtrl ),"Where to place the text on the control.\n"
"Options are 0 (None), 1 (Bottom), 2 (Right), 3 (Top), 4 (Left), 5 (Center).\n");
addField( "textMargin", TypeS32, Offset( mTextMargin, GuiIconButtonCtrl ),"Margin between the icon and the text.\n");
addFieldV( "textMargin", TypeRangedS32, Offset( mTextMargin, GuiIconButtonCtrl ),&CommonValidators::PositiveInt,"Margin between the icon and the text.\n");
addField( "autoSize", TypeBool, Offset( mAutoSize, GuiIconButtonCtrl ),"If true, the text and icon will be automatically sized to the size of the control.\n");
addField( "bitmapMargin", TypeS32, Offset( mBitmapMargin, GuiIconButtonCtrl), "Margin between the icon and the border.\n");
addFieldV( "bitmapMargin", TypeRangedS32, Offset( mBitmapMargin, GuiIconButtonCtrl), &CommonValidators::PositiveInt, "Margin between the icon and the border.\n");
Parent::initPersistFields();
}