mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 19:53:48 +00:00
fill in the validated variables
This commit is contained in:
parent
fa760fa746
commit
f633ef3a3d
184 changed files with 1359 additions and 1216 deletions
|
|
@ -118,7 +118,7 @@ void SkySphere::initPersistFields()
|
|||
|
||||
INITPERSISTFIELD_MATERIALASSET(Material, SkySphere, "The name of a cubemap material for the sky box.");
|
||||
|
||||
addField("fogBandHeight", TypeF32, Offset(mFogBandHeight, SkySphere),
|
||||
addFieldV("fogBandHeight", TypeRangedF32, Offset(mFogBandHeight, SkySphere), &CommonValidators::NormalizedFloat,
|
||||
"The height (0-1) of the fog band from the horizon to the top of the SkySphere.");
|
||||
|
||||
endGroup("Sky Sphere");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue