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fill in the validated variables
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184 changed files with 1359 additions and 1216 deletions
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@ -81,7 +81,7 @@ EndImplementEnumType;
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void afxPlayerMovementData::initPersistFields()
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{
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docsURL;
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addField("speedBias", TypeF32, myOffset(speed_bias),
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addFieldV("speedBias", TypeRangedF32, myOffset(speed_bias), &CommonValidators::F32Range,
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"A floating-point multiplier that scales the constraint Player's movement speed.");
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addField("movement", TypePoint3F, myOffset(movement),
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"");
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