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fill in the validated variables
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184 changed files with 1359 additions and 1216 deletions
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@ -219,9 +219,9 @@ void TSStatic::initPersistFields()
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addGroup("Animation");
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addField("playAmbient", TypeBool, Offset(mPlayAmbient, TSStatic),
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"Enables automatic playing of the animation sequence named \"ambient\" (if it exists) when the TSStatic is loaded.");
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addFieldV("AnimOffset", TypeF32, Offset(mAnimOffset, TSStatic), &percentValidator,
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addFieldV("AnimOffset", TypeRangedF32, Offset(mAnimOffset, TSStatic), &percentValidator,
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"Percent Animation Offset.");
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addFieldV("AnimSpeed", TypeF32, Offset(mAnimSpeed, TSStatic), &speedValidator,
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addFieldV("AnimSpeed", TypeRangedF32, Offset(mAnimSpeed, TSStatic), &speedValidator,
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"Percent Animation Speed.");
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endGroup("Animation");
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@ -253,16 +253,16 @@ void TSStatic::initPersistFields()
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addGroup("AlphaFade");
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addField("alphaFadeEnable", TypeBool, Offset(mUseAlphaFade, TSStatic), "Turn on/off Alpha Fade");
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addField("alphaFadeStart", TypeF32, Offset(mAlphaFadeStart, TSStatic), "Distance of start Alpha Fade");
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addField("alphaFadeEnd", TypeF32, Offset(mAlphaFadeEnd, TSStatic), "Distance of end Alpha Fade");
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addFieldV("alphaFadeStart", TypeRangedF32, Offset(mAlphaFadeStart, TSStatic), &CommonValidators::PositiveFloat, "Distance of start Alpha Fade");
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addFieldV("alphaFadeEnd", TypeRangedF32, Offset(mAlphaFadeEnd, TSStatic), &CommonValidators::PositiveFloat, "Distance of end Alpha Fade");
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addField("alphaFadeInverse", TypeBool, Offset(mInvertAlphaFade, TSStatic), "Invert Alpha Fade's Start & End Distance");
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endGroup("AlphaFade");
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addGroup("Debug");
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addField("renderNormals", TypeF32, Offset(mRenderNormalScalar, TSStatic),
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addFieldV("renderNormals", TypeRangedF32, Offset(mRenderNormalScalar, TSStatic), &CommonValidators::PositiveFloat,
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"Debug rendering mode shows the normals for each point in the TSStatic's mesh.");
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addField("forceDetail", TypeS32, Offset(mForceDetail, TSStatic),
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addFieldV("forceDetail", TypeRangedS32, Offset(mForceDetail, TSStatic), &CommonValidators::PositiveInt,
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"Forces rendering to a particular detail level.");
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endGroup("Debug");
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