fill in the validated variables

This commit is contained in:
AzaezelX 2025-03-09 11:53:23 -05:00
parent fa760fa746
commit f633ef3a3d
184 changed files with 1359 additions and 1216 deletions

View file

@ -171,13 +171,13 @@ void GuiObjectView::initPersistFields()
addGroup( "Camera" );
addField( "orbitDiststance", TypeF32, Offset( mOrbitDist, GuiObjectView ),
addFieldV( "orbitDiststance", TypeRangedF32, Offset( mOrbitDist, GuiObjectView ), &CommonValidators::PositiveFloat,
"Distance from which to render the model." );
addField( "minOrbitDiststance", TypeF32, Offset( mMinOrbitDist, GuiObjectView ),
addFieldV( "minOrbitDiststance", TypeRangedF32, Offset( mMinOrbitDist, GuiObjectView ), &CommonValidators::PositiveFloat,
"Maxiumum distance to which the camera can be zoomed out." );
addField( "maxOrbitDiststance", TypeF32, Offset( mMaxOrbitDist, GuiObjectView ),
addFieldV( "maxOrbitDiststance", TypeRangedF32, Offset( mMaxOrbitDist, GuiObjectView ), &CommonValidators::PositiveFloat,
"Minimum distance below which the camera will not zoom in further." );
addField( "cameraSpeed", TypeF32, Offset( mCameraSpeed, GuiObjectView ),
addFieldV( "cameraSpeed", TypeRangedF32, Offset( mCameraSpeed, GuiObjectView ), &CommonValidators::PositiveFloat,
"Multiplier for mouse camera operations." );
addField( "cameraRotation", TypePoint3F, Offset( mCameraRotation, GuiObjectView ),
"Set the camera rotation." );