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fill in the validated variables
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184 changed files with 1359 additions and 1216 deletions
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@ -127,7 +127,7 @@ IMPLEMENT_CALLBACK( GameBase, setControl, void, ( bool controlled ), ( controlle
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GameBaseData::GameBaseData()
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{
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mCategory = "";
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mCategory = StringTable->EmptyString();
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mPacked = false;
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}
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GameBaseData::GameBaseData(const GameBaseData& other, bool temp_clone) : SimDataBlock(other, temp_clone)
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