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fill in the validated variables
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184 changed files with 1359 additions and 1216 deletions
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@ -87,10 +87,11 @@ ParticleEmitterNodeData::~ParticleEmitterNodeData()
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//-----------------------------------------------------------------------------
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// initPersistFields
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//-----------------------------------------------------------------------------
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FRangeValidator emTimeMultipleRange(0.01f,100.0f);
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void ParticleEmitterNodeData::initPersistFields()
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{
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docsURL;
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addField( "timeMultiple", TYPEID< F32 >(), Offset(timeMultiple, ParticleEmitterNodeData),
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addFieldV( "timeMultiple", TypeRangedF32, Offset(timeMultiple, ParticleEmitterNodeData), &emTimeMultipleRange,
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"@brief Time multiplier for particle emitter nodes.\n\n"
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"Increasing timeMultiple is like running the emitter at a faster rate - single-shot "
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"emitters will complete in a shorter time, and continuous emitters will generate "
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@ -187,7 +188,7 @@ void ParticleEmitterNode::initPersistFields()
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"Controls whether particles are emitted from this node." );
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addField( "emitter", TYPEID< ParticleEmitterData >(), Offset(mEmitterDatablock, ParticleEmitterNode),
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"Datablock to use when emitting particles." );
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addField( "velocity", TYPEID< F32 >(), Offset(mVelocity, ParticleEmitterNode),
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addFieldV( "velocity", TypeRangedF32, Offset(mVelocity, ParticleEmitterNode), &CommonValidators::F32Range,
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"Velocity to use when emitting particles (in the direction of the "
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"ParticleEmitterNode object's up (Z) axis)." );
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