mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-18 22:23:48 +00:00
final cleanup
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parent
1edfbcf447
commit
f5f50723ed
3 changed files with 8 additions and 19 deletions
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@ -406,11 +406,9 @@ public: \
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}\
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if (get##name(index) != StringTable->EmptyString() && m##name##Name[index] != StringTable->insert("texhandle"))\
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{\
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if (get##name(index)[0] == '$' || get##name(index)[0] == '#') {\
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m##name##Asset[index]->getChangedSignal().notify(this, &className::changeFunc);\
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}\
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else\
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m##name[index].set(get##name(index), m##name##Profile[index], avar("%s() - mTextureObject (line %d)", __FUNCTION__, __LINE__));\
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m##name##Asset[index]->getChangedSignal().notify(this, &className::changeFunc);\
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if (get##name(index)[0] != '$' && get##name(index)[0] != '#')\
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m##name[index].set(get##name(index), m##name##Profile[index], avar("%s() - mTextureObject (line %d)", __FUNCTION__, __LINE__));\
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}\
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else\
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{\
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@ -245,6 +245,7 @@ Material::Material()
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void Material::onImageAssetChanged()
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{
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flush();
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reload();
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}
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@ -401,14 +401,8 @@ void ProcessedMaterial::_setStageData()
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if (String(mMaterial->mDiffuseMapAsset[i]->getImageFileName()).startsWith("#") || String(mMaterial->mDiffuseMapAsset[i]->getImageFileName()).startsWith("$"))
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{
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mMaterial->logError("Named Target not ready %s for stage %i", mMaterial->mDiffuseMapAsset[i]->getImageFileName(), i);
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mHasSetStageData = false;
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}
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else
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{
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// Load a debug texture to make it clear to the user
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// that the texture for this stage was missing.
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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}
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else if (mMaterial->mDiffuseMapName[i] != StringTable->EmptyString())
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@ -421,14 +415,10 @@ void ProcessedMaterial::_setStageData()
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if (String(mMaterial->mDiffuseMapName[i]).startsWith("#") || String(mMaterial->mDiffuseMapName[i]).startsWith("$"))
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{
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mMaterial->logError("Named Target not ready %s for stage %i", mMaterial->mDiffuseMapName[i], i);
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mHasSetStageData = false;
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}
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else
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{
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// Load a debug texture to make it clear to the user
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// that the texture for this stage was missing.
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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// Load a debug texture to make it clear to the user
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// that the texture for this stage was missing.
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mStages[i].setTex(MFT_DiffuseMap, _createTexture(GFXTextureManager::getMissingTexturePath().c_str(), &GFXStaticTextureSRGBProfile));
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}
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}
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// OverlayMap
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