update assimp to 6.0.5

This commit is contained in:
AzaezelX 2026-06-09 12:46:56 -05:00
parent 2d2eb57e2e
commit f5cf21cfeb
941 changed files with 22718 additions and 12240 deletions

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -67,13 +67,14 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
using namespace Assimp;
namespace Assimp {
// underlying structure for aiPropertyStore
typedef BatchLoader::PropertyMap PropertyMap;
using PropertyMap = BatchLoader::PropertyMap ;
#if defined(__has_warning)
#if __has_warning("-Wordered-compare-function-pointers")
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wordered-compare-function-pointers"
# if __has_warning("-Wordered-compare-function-pointers")
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wordered-compare-function-pointers"
#endif
#endif
@ -111,6 +112,7 @@ void GetImporterInstanceList(std::vector<BaseImporter *> &out);
/** will delete all registered importers. */
void DeleteImporterInstanceList(std::vector<BaseImporter *> &out);
} // namespace Assimp
#ifndef ASSIMP_BUILD_SINGLETHREADED
@ -120,14 +122,14 @@ static std::mutex gLogStreamMutex;
// ------------------------------------------------------------------------------------------------
// Custom LogStream implementation for the C-API
class LogToCallbackRedirector : public LogStream {
class LogToCallbackRedirector final : public LogStream {
public:
explicit LogToCallbackRedirector(const aiLogStream &s) :
stream(s) {
mStream(s) {
ai_assert(nullptr != s.callback);
}
~LogToCallbackRedirector() {
~LogToCallbackRedirector() override {
#ifndef ASSIMP_BUILD_SINGLETHREADED
std::lock_guard<std::mutex> lock(gLogStreamMutex);
#endif
@ -137,7 +139,7 @@ public:
// might cause strange problems, but the chance is quite low.
PredefLogStreamMap::iterator it = std::find(gPredefinedStreams.begin(),
gPredefinedStreams.end(), (Assimp::LogStream *)stream.user);
gPredefinedStreams.end(), (Assimp::LogStream *)mStream.user);
if (it != gPredefinedStreams.end()) {
delete *it;
@ -146,12 +148,12 @@ public:
}
/** @copydoc LogStream::write */
void write(const char *message) {
stream.callback(message, stream.user);
void write(const char *message) override {
mStream.callback(message, mStream.user);
}
private:
aiLogStream stream;
const aiLogStream &mStream;
};
// ------------------------------------------------------------------------------------------------
@ -354,9 +356,10 @@ ASSIMP_API const aiScene *aiApplyCustomizedPostProcessing(const aiScene *scene,
void CallbackToLogRedirector(const char *msg, char *dt) {
ai_assert(nullptr != msg);
ai_assert(nullptr != dt);
LogStream *s = (LogStream *)dt;
s->write(msg);
LogStream *stream = (LogStream *)dt;
if (stream != nullptr) {
stream->write(msg);
}
}
static LogStream *DefaultStream = nullptr;
@ -369,7 +372,7 @@ ASSIMP_API aiLogStream aiGetPredefinedLogStream(aiDefaultLogStream pStream, cons
if (DefaultStream == nullptr) {
DefaultStream = LogStream::createDefaultStream(pStream, file);
}
if (!DefaultStream) {
sout.callback = nullptr;
sout.user = nullptr;
@ -416,6 +419,10 @@ ASSIMP_API aiReturn aiDetachLogStream(const aiLogStream *stream) {
DefaultLogger::get()->detachStream(it->second);
delete it->second;
if ((Assimp::LogStream *)stream->user == DefaultStream) {
DefaultStream = nullptr;
}
gActiveLogStreams.erase(it);
if (gActiveLogStreams.empty()) {

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -375,6 +375,9 @@ void BaseImporter::ConvertToUTF8(std::vector<char> &data) {
// UTF 32 BE with BOM
if (*((uint32_t *)&data.front()) == 0xFFFE0000) {
if (data.size() % sizeof(uint32_t) != 0) {
throw DeadlyImportError("Not valid UTF-32 BE");
}
// swap the endianness ..
for (uint32_t *p = (uint32_t *)&data.front(), *end = (uint32_t *)&data.back(); p <= end; ++p) {
@ -384,11 +387,14 @@ void BaseImporter::ConvertToUTF8(std::vector<char> &data) {
// UTF 32 LE with BOM
if (*((uint32_t *)&data.front()) == 0x0000FFFE) {
if (data.size() % sizeof(uint32_t) != 0) {
throw DeadlyImportError("Not valid UTF-32 LE");
}
ASSIMP_LOG_DEBUG("Found UTF-32 BOM ...");
std::vector<char> output;
int *ptr = (int *)&data[0];
int *end = ptr + (data.size() / sizeof(int)) + 1;
auto *ptr = (uint32_t *)&data[0];
uint32_t *end = ptr + (data.size() / sizeof(uint32_t)) + 1;
utf8::utf32to8(ptr, end, back_inserter(output));
return;
}
@ -396,8 +402,8 @@ void BaseImporter::ConvertToUTF8(std::vector<char> &data) {
// UTF 16 BE with BOM
if (*((uint16_t *)&data.front()) == 0xFFFE) {
// Check to ensure no overflow can happen
if(data.size() % 2 != 0) {
return;
if (data.size() % sizeof(uint16_t) != 0) {
throw DeadlyImportError("Not valid UTF-16 BE");
}
// swap the endianness ..
for (uint16_t *p = (uint16_t *)&data.front(), *end = (uint16_t *)&data.back(); p <= end; ++p) {
@ -407,6 +413,9 @@ void BaseImporter::ConvertToUTF8(std::vector<char> &data) {
// UTF 16 LE with BOM
if (*((uint16_t *)&data.front()) == 0xFEFF) {
if (data.size() % sizeof(uint16_t) != 0) {
throw DeadlyImportError("Not valid UTF-16 LE");
}
ASSIMP_LOG_DEBUG("Found UTF-16 BOM ...");
std::vector<unsigned char> output;

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -68,11 +68,11 @@ public:
//! Represents data that is allocated on the heap, thus needs to be deleted
template <typename T>
struct THeapData : public Base {
struct THeapData final : Base {
explicit THeapData(T *in) :
data(in) {}
~THeapData() {
~THeapData() override {
delete data;
}
T *data;
@ -80,11 +80,11 @@ public:
//! Represents static, by-value data not allocated on the heap
template <typename T>
struct TStaticData : public Base {
struct TStaticData final : Base {
explicit TStaticData(T in) :
data(in) {}
~TStaticData() = default;
~TStaticData() override= default;
T data;
};

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -4,7 +4,7 @@ Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (C) 2016 The Qt Company Ltd.
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/CreateAnimMesh.h>
namespace Assimp {
namespace Assimp {
aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh, bool needPositions, bool needNormals, bool needTangents, bool needColors, bool needTexCoords)
{

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -157,9 +157,9 @@ size_t DefaultIOStream::FileSize() const {
return 0;
mCachedSize = (size_t)(fileStat.st_size);
#elif defined _WIN32
struct _stat32 fileStat;
struct _stat fileStat;
//using fileno + fstat avoids having to handle the filename
int err = _fstat32(_fileno(mFile), &fileStat);
int err = _fstat(_fileno(mFile), &fileStat);
if (0 != err)
return 0;
mCachedSize = (size_t)(fileStat.st_size);

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -96,7 +96,7 @@ bool DefaultIOSystem::Exists(const char *pFile) const {
if (pFile == nullptr) {
return false;
}
#ifdef _WIN32
struct __stat64 filestat;
if (_wstat64(Utf8ToWide(pFile).c_str(), &filestat) != 0) {
@ -122,7 +122,7 @@ IOStream *DefaultIOSystem::Open(const char *strFile, const char *strMode) {
ai_assert(strFile != nullptr);
ai_assert(strMode != nullptr);
FILE *file;
#ifdef _WIN32
std::wstring name = Utf8ToWide(strFile);
if (name.empty()) {
@ -133,7 +133,7 @@ IOStream *DefaultIOSystem::Open(const char *strFile, const char *strMode) {
#else
file = ::fopen(strFile, strMode);
#endif
if (!file) {
return nullptr;
}

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
@ -334,8 +334,8 @@ bool DefaultLogger::attachStream(LogStream *pStream, unsigned int severity) {
}
}
LogStreamInfo *pInfo = new LogStreamInfo(severity, pStream);
m_StreamArray.push_back(pInfo);
m_StreamArray.push_back(new LogStreamInfo(severity, pStream));
return true;
}

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -53,7 +53,7 @@ namespace Assimp {
/**
* @brief Internal default implementation of the #ProgressHandler interface.
*/
class DefaultProgressHandler : public ProgressHandler {
class DefaultProgressHandler final : public ProgressHandler {
public:
/// @brief Ignores the update callback.
bool Update(float) override {

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -159,10 +159,8 @@ static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporte
#endif
#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
exporters.emplace_back("obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */);
exporters.emplace_back("objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */);
exporters.emplace_back("obj", "Wavefront OBJ format", "obj", &ExportSceneObj);
exporters.emplace_back("objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl);
#endif
#ifndef ASSIMP_BUILD_NO_STL_EXPORTER

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/fast_atof.h>
#include <assimp/ParsingUtils.h>
namespace Assimp {
namespace Assimp {
inline bool IsHex(char s) {
return (s>='0' && s<='9') || (s>='a' && s<='f') || (s>='A' && s<='F');

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@ -7,8 +7,8 @@
#include <assimp/ByteSwapper.h>
namespace Assimp {
namespace IFF {
namespace Assimp {
namespace IFF {
/////////////////////////////////////////////////////////////////////////////////
//! Describes an IFF chunk header

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -733,7 +733,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
return nullptr;
}
}
#endif // no validation
#endif // ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
// Preprocess the scene and prepare it for post-processing
if (profiler) {

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
struct aiScene;
namespace Assimp {
namespace Assimp {
class ProgressHandler;
class IOSystem;
class BaseImporter;

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -83,6 +83,7 @@ struct Maybe {
Maybe &operator&() = delete;
Maybe(const Maybe &) = delete;
Maybe &operator=(const Maybe &) = default;
private:
T _val;

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,8 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -53,7 +52,6 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// ----------------------------------------------------------------------------
#include "ScenePrivate.h"
#include "time.h"
#include <assimp/Hash.h>
#include <assimp/SceneCombiner.h>
#include <assimp/StringUtils.h>
@ -61,9 +59,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/mesh.h>
#include <assimp/metadata.h>
#include <assimp/scene.h>
#include <stdio.h>
#include <assimp/DefaultLogger.hpp>
#include <unordered_set>
#include <ctime>
#include <cstdio>
namespace Assimp {
@ -96,6 +96,11 @@ inline void PrefixString(aiString &string, const char *prefix, unsigned int len)
// ------------------------------------------------------------------------------------------------
// Add node identifiers to a hashing set
void SceneCombiner::AddNodeHashes(aiNode *node, std::set<unsigned int> &hashes) {
if (node == nullptr) {
ASSIMP_LOG_ERROR("Pointer to aiNode is nullptr.");
return;
}
// Add node name to hashing set if it is non-empty - empty nodes are allowed
// and they can't have any anims assigned so its absolutely safe to duplicate them.
if (node->mName.length) {
@ -985,7 +990,7 @@ inline void GetArrayCopy(Type *&dest, ai_uint num) {
Type *old = dest;
dest = new Type[num];
::memcpy(dest, old, sizeof(Type) * num);
std::copy(old, old+num, dest);
}
// ------------------------------------------------------------------------------------------------
@ -1095,10 +1100,6 @@ void SceneCombiner::Copy(aiMesh **_dest, const aiMesh *src) {
// make a deep copy of all faces
GetArrayCopy(dest->mFaces, dest->mNumFaces);
for (unsigned int i = 0; i < dest->mNumFaces; ++i) {
aiFace &f = dest->mFaces[i];
GetArrayCopy(f.mIndices, f.mNumIndices);
}
// make a deep copy of all blend shapes
CopyPtrArray(dest->mAnimMeshes, dest->mAnimMeshes, dest->mNumAnimMeshes);

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,8 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -3,9 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -51,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/LogStream.hpp>
#include <ostream>
namespace Assimp {
namespace Assimp {
// ---------------------------------------------------------------------------
/** @class StdOStreamLogStream

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -528,7 +528,7 @@ void CatmullClarkSubdivider::InternSubdivide(
continue;
}
ai_assert(adj[o] - moffsets[nidx].first < mp->mNumFaces);
ai_assert(adj[o] - moffsets[nidx].first < mp->mNumFaces);
const aiFace &f = mp->mFaces[adj[o] - moffsets[nidx].first];
bool haveit = false;

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -51,7 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
static constexpr char LEGAL_INFORMATION[] =
"Open Asset Import Library (Assimp).\n"
"A free C/C++ library to import various 3D file formats into applications\n\n"
"(c) 2006-2024, Assimp team\n"
"(c) 2006-2026, Assimp team\n"
"License under the terms and conditions of the 3-clause BSD license\n"
"https://www.assimp.org\n";

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

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@ -2,8 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -51,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
struct aiMesh;
struct aiFace;
namespace Assimp {
namespace Assimp {
// --------------------------------------------------------------------------------------------
/** @brief The VertexTriangleAdjacency class computes a vertex-triangle

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@ -3,9 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -52,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <assimp/LogStream.hpp>
#include "windows.h"
namespace Assimp {
namespace Assimp {
// ---------------------------------------------------------------------------
/** @class Win32DebugLogStream

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@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.
@ -90,6 +90,18 @@ const char *aiTextureTypeToString(aiTextureType in) {
return "Clearcoat";
case aiTextureType_TRANSMISSION:
return "Transmission";
case aiTextureType_MAYA_BASE:
return "MayaBase";
case aiTextureType_MAYA_SPECULAR:
return "MayaSpecular";
case aiTextureType_MAYA_SPECULAR_COLOR:
return "MayaSpecularColor";
case aiTextureType_MAYA_SPECULAR_ROUGHNESS:
return "MayaSpecularRoughness";
case aiTextureType_ANISOTROPY:
return "Anisotropy";
case aiTextureType_GLTF_METALLIC_ROUGHNESS:
return "glTFMetallicRoughness";
case aiTextureType_UNKNOWN:
return "Unknown";
default:

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@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.

View file

@ -3,7 +3,7 @@
Open Asset Import Library (assimp)
---------------------------------------------------------------------------
Copyright (c) 2006-2024, assimp team
Copyright (c) 2006-2026, assimp team
All rights reserved.