mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 23:24:41 +00:00
update assimp to 6.0.5
This commit is contained in:
parent
2d2eb57e2e
commit
f5cf21cfeb
941 changed files with 22718 additions and 12240 deletions
110
Engine/lib/assimp/code/AssetLib/glTFCommon/glTFCommon.cpp
Normal file
110
Engine/lib/assimp/code/AssetLib/glTFCommon/glTFCommon.cpp
Normal file
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@ -0,0 +1,110 @@
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/*
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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Copyright (c) 2006-2026, assimp team
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|
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All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
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----------------------------------------------------------------------
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*/
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#include "AssetLib/glTFCommon/glTFCommon.h"
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using namespace glTFCommon::Util;
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namespace glTFCommon::Util {
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bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out) {
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if (nullptr == const_uri) {
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return false;
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}
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if (const_uri[0] != 0x10) { // we already parsed this uri?
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if (strncmp(const_uri, "data:", 5) != 0) // not a data uri?
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return false;
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}
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// set defaults
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out.mediaType = "text/plain";
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out.charset = "US-ASCII";
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out.base64 = false;
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char *uri = const_cast<char *>(const_uri);
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if (uri[0] != 0x10) {
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uri[0] = 0x10;
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uri[1] = uri[2] = uri[3] = uri[4] = 0;
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size_t i = 5, j;
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if (uri[i] != ';' && uri[i] != ',') { // has media type?
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uri[1] = char(i);
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for (;i < uriLen && uri[i] != ';' && uri[i] != ','; ++i) {
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// nothing to do!
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}
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}
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while (i < uriLen && uri[i] == ';') {
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uri[i++] = '\0';
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for (j = i; i < uriLen && uri[i] != ';' && uri[i] != ','; ++i) {
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// nothing to do!
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}
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if (strncmp(uri + j, "charset=", 8) == 0) {
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uri[2] = char(j + 8);
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} else if (strncmp(uri + j, "base64", 6) == 0) {
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uri[3] = char(j);
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}
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}
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if (i < uriLen) {
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uri[i++] = '\0';
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uri[4] = char(i);
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} else {
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uri[1] = uri[2] = uri[3] = 0;
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uri[4] = 5;
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}
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}
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if (uri[1] != 0) {
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out.mediaType = uri + uri[1];
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}
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if (uri[2] != 0) {
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out.charset = uri + uri[2];
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}
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if (uri[3] != 0) {
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out.base64 = true;
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}
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out.data = uri + uri[4];
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out.dataLength = (uri + uriLen) - out.data;
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return true;
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}
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} // namespace glTFCommon::Uti
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533
Engine/lib/assimp/code/AssetLib/glTFCommon/glTFCommon.h
Normal file
533
Engine/lib/assimp/code/AssetLib/glTFCommon/glTFCommon.h
Normal file
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@ -0,0 +1,533 @@
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/*
|
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Open Asset Import Library (assimp)
|
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----------------------------------------------------------------------
|
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|
||||
Copyright (c) 2006-2026, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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#ifndef AI_GLFTCOMMON_H_INC
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#define AI_GLFTCOMMON_H_INC
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#include <assimp/Exceptional.h>
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#include <assimp/DefaultLogger.hpp>
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#include <algorithm>
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#include <list>
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#include <map>
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#include <stdexcept>
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#include <string>
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#include <vector>
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#include <rapidjson/document.h>
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#include <rapidjson/error/en.h>
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#include <rapidjson/rapidjson.h>
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// clang-format off
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#ifdef ASSIMP_API
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# include <assimp/ByteSwapper.h>
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# include <assimp/DefaultIOSystem.h>
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# include <memory>
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#else
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# include <memory>
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# define AI_SWAP4(p)
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# define ai_assert
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#endif
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#if _MSC_VER > 1500 || (defined __GNUC__)
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# define ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
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#else
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# define gltf_unordered_map map
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#endif
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#ifdef ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
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# include <unordered_map>
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# if defined(_MSC_VER) && _MSC_VER <= 1600
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# define gltf_unordered_map tr1::unordered_map
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# else
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# define gltf_unordered_map unordered_map
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# endif
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#endif
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// clang-format on
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namespace glTFCommon {
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using rapidjson::Document;
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using rapidjson::Value;
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#ifdef ASSIMP_API
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using Assimp::IOStream;
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using Assimp::IOSystem;
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using std::shared_ptr;
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#else
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using std::shared_ptr;
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typedef std::runtime_error DeadlyImportError;
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typedef std::runtime_error DeadlyExportError;
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enum aiOrigin {
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aiOrigin_SET = 0,
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aiOrigin_CUR = 1,
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aiOrigin_END = 2
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};
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class IOSystem;
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class IOStream {
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public:
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IOStream(FILE *file) :
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f(file) {}
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~IOStream() {
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fclose(f);
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}
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size_t Read(void *b, size_t sz, size_t n) { return fread(b, sz, n, f); }
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size_t Write(const void *b, size_t sz, size_t n) { return fwrite(b, sz, n, f); }
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int Seek(size_t off, aiOrigin orig) { return fseek(f, off, int(orig)); }
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size_t Tell() const { return ftell(f); }
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size_t FileSize() {
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long p = Tell(), len = (Seek(0, aiOrigin_END), Tell());
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return size_t((Seek(p, aiOrigin_SET), len));
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}
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private:
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FILE *f;
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};
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#endif
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// Vec/matrix types, as raw float arrays
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typedef float(vec3)[3];
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typedef float(vec4)[4];
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typedef float(mat4)[16];
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inline void CopyValue(const glTFCommon::vec3 &v, aiColor4D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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out.a = 1.0;
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}
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inline void CopyValue(const glTFCommon::vec4 &v, aiColor4D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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out.a = v[3];
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}
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inline void CopyValue(const glTFCommon::vec4 &v, aiColor3D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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}
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inline void CopyValue(const glTFCommon::vec3 &v, aiColor3D &out) {
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out.r = v[0];
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out.g = v[1];
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out.b = v[2];
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}
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inline void CopyValue(const glTFCommon::vec3 &v, aiVector3D &out) {
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out.x = v[0];
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out.y = v[1];
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out.z = v[2];
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}
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inline void CopyValue(const glTFCommon::vec4 &v, aiQuaternion &out) {
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out.x = v[0];
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out.y = v[1];
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out.z = v[2];
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out.w = v[3];
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}
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inline void CopyValue(const glTFCommon::mat4 &v, aiMatrix4x4 &o) {
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o.a1 = v[0];
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o.b1 = v[1];
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o.c1 = v[2];
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o.d1 = v[3];
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o.a2 = v[4];
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o.b2 = v[5];
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o.c2 = v[6];
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o.d2 = v[7];
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o.a3 = v[8];
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o.b3 = v[9];
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o.c3 = v[10];
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o.d3 = v[11];
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o.a4 = v[12];
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o.b4 = v[13];
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o.c4 = v[14];
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o.d4 = v[15];
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}
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#if _MSC_VER
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# pragma warning(push)
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# pragma warning(disable : 4310)
|
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#endif // _MSC_VER
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|
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inline std::string getCurrentAssetDir(const std::string &pFile) {
|
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int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
|
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if (pos == int(std::string::npos)) {
|
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return std::string();
|
||||
}
|
||||
|
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return pFile.substr(0, pos + 1);
|
||||
}
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#if _MSC_VER
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# pragma warning(pop)
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#endif // _MSC_VER
|
||||
|
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namespace Util {
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||||
|
||||
void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out);
|
||||
|
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size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out);
|
||||
|
||||
inline size_t DecodeBase64(const char *in, uint8_t *&out) {
|
||||
return DecodeBase64(in, strlen(in), out);
|
||||
}
|
||||
|
||||
struct DataURI {
|
||||
const char *mediaType;
|
||||
const char *charset;
|
||||
bool base64;
|
||||
const char *data;
|
||||
size_t dataLength;
|
||||
};
|
||||
|
||||
//! Check if a uri is a data URI
|
||||
bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out);
|
||||
|
||||
} // namespace Util
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||||
|
||||
#define CHECK_EXT(EXT) \
|
||||
if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
|
||||
|
||||
//! Helper struct to represent values that might not be present
|
||||
template <class T>
|
||||
struct Nullable {
|
||||
T value;
|
||||
bool isPresent;
|
||||
|
||||
Nullable() :
|
||||
isPresent(false) {}
|
||||
Nullable(T &val) :
|
||||
value(val),
|
||||
isPresent(true) {}
|
||||
};
|
||||
|
||||
//! A reference to one top-level object, which is valid
|
||||
//! until the Asset instance is destroyed
|
||||
template <class T>
|
||||
class Ref {
|
||||
std::vector<T *> *vector;
|
||||
unsigned int index;
|
||||
|
||||
public:
|
||||
Ref() :
|
||||
vector(nullptr),
|
||||
index(0) {}
|
||||
Ref(std::vector<T *> &vec, unsigned int idx) :
|
||||
vector(&vec),
|
||||
index(idx) {}
|
||||
|
||||
inline unsigned int GetIndex() const { return index; }
|
||||
|
||||
operator bool() const { return vector != nullptr && index < vector->size(); }
|
||||
|
||||
T *operator->() { return (*vector)[index]; }
|
||||
|
||||
T &operator*() { return *((*vector)[index]); }
|
||||
};
|
||||
|
||||
//
|
||||
// JSON Value reading helpers
|
||||
//
|
||||
|
||||
template <class T>
|
||||
struct ReadHelper {
|
||||
static bool Read(Value &val, T &out) {
|
||||
return val.IsInt() ? out = static_cast<T>(val.GetInt()), true : false;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ReadHelper<bool> {
|
||||
static bool Read(Value &val, bool &out) {
|
||||
return val.IsBool() ? out = val.GetBool(), true : false;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ReadHelper<float> {
|
||||
static bool Read(Value &val, float &out) {
|
||||
return val.IsNumber() ? out = static_cast<float>(val.GetDouble()), true : false;
|
||||
}
|
||||
};
|
||||
|
||||
template <unsigned int N>
|
||||
struct ReadHelper<float[N]> {
|
||||
static bool Read(Value &val, float (&out)[N]) {
|
||||
if (!val.IsArray() || val.Size() != N) return false;
|
||||
for (unsigned int i = 0; i < N; ++i) {
|
||||
if (val[i].IsNumber())
|
||||
out[i] = static_cast<float>(val[i].GetDouble());
|
||||
}
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ReadHelper<const char *> {
|
||||
static bool Read(Value &val, const char *&out) {
|
||||
return val.IsString() ? (out = val.GetString(), true) : false;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ReadHelper<std::string> {
|
||||
static bool Read(Value &val, std::string &out) {
|
||||
return val.IsString() ? (out = std::string(val.GetString(), val.GetStringLength()), true) : false;
|
||||
}
|
||||
};
|
||||
|
||||
template <class T>
|
||||
struct ReadHelper<Nullable<T>> {
|
||||
static bool Read(Value &val, Nullable<T> &out) {
|
||||
return out.isPresent = ReadHelper<T>::Read(val, out.value);
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ReadHelper<uint64_t> {
|
||||
static bool Read(Value &val, uint64_t &out) {
|
||||
return val.IsUint64() ? out = val.GetUint64(), true : false;
|
||||
}
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ReadHelper<int64_t> {
|
||||
static bool Read(Value &val, int64_t &out) {
|
||||
return val.IsInt64() ? out = val.GetInt64(), true : false;
|
||||
}
|
||||
};
|
||||
|
||||
#ifdef __APPLE__
|
||||
|
||||
// On Mac size_t and uint64_t are not the same, so we need a specialized version
|
||||
// here to properly parse byteOffset and other parameters > 2^31
|
||||
// On Windows and Linux the types match andno additional specialization is required
|
||||
|
||||
template <>
|
||||
struct ReadHelper<size_t> {
|
||||
static bool Read(Value &val, size_t &out) {
|
||||
return val.IsInt64() ? out = val.GetInt64(), true : false;
|
||||
}
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
template <class T>
|
||||
inline static bool ReadValue(Value &val, T &out) {
|
||||
return ReadHelper<T>::Read(val, out);
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline static bool ReadMember(Value &obj, const char *id, T &out) {
|
||||
if (!obj.IsObject()) {
|
||||
return false;
|
||||
}
|
||||
Value::MemberIterator it = obj.FindMember(id);
|
||||
if (it != obj.MemberEnd()) {
|
||||
return ReadHelper<T>::Read(it->value, out);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
template <class T>
|
||||
inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
|
||||
T out;
|
||||
return ReadMember(obj, id, out) ? out : defaultValue;
|
||||
}
|
||||
|
||||
inline Value *FindMember(Value &val, const char *id) {
|
||||
if (!val.IsObject()) {
|
||||
return nullptr;
|
||||
}
|
||||
Value::MemberIterator it = val.FindMember(id);
|
||||
return (it != val.MemberEnd()) ? &it->value : nullptr;
|
||||
}
|
||||
|
||||
template <int N>
|
||||
inline void throwUnexpectedTypeError(const char (&expectedTypeName)[N], const char *memberId, const char *context, const char *extraContext) {
|
||||
std::string fullContext = context;
|
||||
if (extraContext && (strlen(extraContext) > 0)) {
|
||||
fullContext = fullContext + " (" + extraContext + ")";
|
||||
}
|
||||
throw DeadlyImportError("Member \"", memberId, "\" was not of type \"", expectedTypeName, "\" when reading ", fullContext);
|
||||
}
|
||||
|
||||
// Look-up functions with type checks. Context and extra context help the user identify the problem if there's an error.
|
||||
|
||||
inline Value *FindStringInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
|
||||
if (!val.IsObject()) {
|
||||
return nullptr;
|
||||
}
|
||||
Value::MemberIterator it = val.FindMember(memberId);
|
||||
if (it == val.MemberEnd()) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!it->value.IsString()) {
|
||||
throwUnexpectedTypeError("string", memberId, context, extraContext);
|
||||
}
|
||||
return &it->value;
|
||||
}
|
||||
|
||||
inline Value *FindNumberInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
|
||||
if (!val.IsObject()) {
|
||||
return nullptr;
|
||||
}
|
||||
Value::MemberIterator it = val.FindMember(memberId);
|
||||
if (it == val.MemberEnd()) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!it->value.IsNumber()) {
|
||||
throwUnexpectedTypeError("number", memberId, context, extraContext);
|
||||
}
|
||||
return &it->value;
|
||||
}
|
||||
|
||||
inline Value *FindUIntInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
|
||||
if (!val.IsObject()) {
|
||||
return nullptr;
|
||||
}
|
||||
Value::MemberIterator it = val.FindMember(memberId);
|
||||
if (it == val.MemberEnd()) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!it->value.IsUint()) {
|
||||
throwUnexpectedTypeError("uint", memberId, context, extraContext);
|
||||
}
|
||||
return &it->value;
|
||||
}
|
||||
|
||||
inline Value *FindArrayInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
|
||||
if (!val.IsObject()) {
|
||||
return nullptr;
|
||||
}
|
||||
Value::MemberIterator it = val.FindMember(memberId);
|
||||
if (it == val.MemberEnd()) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!it->value.IsArray()) {
|
||||
throwUnexpectedTypeError("array", memberId, context, extraContext);
|
||||
}
|
||||
return &it->value;
|
||||
}
|
||||
|
||||
inline Value *FindObjectInContext(Value &val, const char * memberId, const char *context, const char *extraContext = nullptr) {
|
||||
if (!val.IsObject()) {
|
||||
return nullptr;
|
||||
}
|
||||
Value::MemberIterator it = val.FindMember(memberId);
|
||||
if (it == val.MemberEnd()) {
|
||||
return nullptr;
|
||||
}
|
||||
if (!it->value.IsObject()) {
|
||||
ASSIMP_LOG_ERROR("Member \"", memberId, "\" was not of type \"", context, "\" when reading ", extraContext);
|
||||
return nullptr;
|
||||
}
|
||||
return &it->value;
|
||||
}
|
||||
|
||||
inline Value *FindExtensionInContext(Value &val, const char *extensionId, const char *context, const char *extraContext = nullptr) {
|
||||
if (Value *extensionList = FindObjectInContext(val, "extensions", context, extraContext)) {
|
||||
if (Value *extension = FindObjectInContext(*extensionList, extensionId, context, extraContext)) {
|
||||
return extension;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Overloads when the value is the document.
|
||||
|
||||
inline Value *FindString(Document &doc, const char *memberId) {
|
||||
return FindStringInContext(doc, memberId, "the document");
|
||||
}
|
||||
|
||||
inline Value *FindNumber(Document &doc, const char *memberId) {
|
||||
return FindNumberInContext(doc, memberId, "the document");
|
||||
}
|
||||
|
||||
inline Value *FindUInt(Document &doc, const char *memberId) {
|
||||
return FindUIntInContext(doc, memberId, "the document");
|
||||
}
|
||||
|
||||
inline Value *FindArray(Document &val, const char *memberId) {
|
||||
return FindArrayInContext(val, memberId, "the document");
|
||||
}
|
||||
|
||||
inline Value *FindObject(Document &doc, const char *memberId) {
|
||||
return FindObjectInContext(doc, memberId, "the document");
|
||||
}
|
||||
|
||||
inline Value *FindExtension(Value &val, const char *extensionId) {
|
||||
return FindExtensionInContext(val, extensionId, "the document");
|
||||
}
|
||||
|
||||
inline Value *FindString(Value &val, const char *id) {
|
||||
Value::MemberIterator it = val.FindMember(id);
|
||||
return (it != val.MemberEnd() && it->value.IsString()) ? &it->value : nullptr;
|
||||
}
|
||||
|
||||
inline Value *FindObject(Value &val, const char *id) {
|
||||
Value::MemberIterator it = val.FindMember(id);
|
||||
return (it != val.MemberEnd() && it->value.IsObject()) ? &it->value : nullptr;
|
||||
}
|
||||
|
||||
inline Value *FindArray(Value &val, const char *id) {
|
||||
Value::MemberIterator it = val.FindMember(id);
|
||||
return (it != val.MemberEnd() && it->value.IsArray()) ? &it->value : nullptr;
|
||||
}
|
||||
|
||||
inline Value *FindNumber(Value &val, const char *id) {
|
||||
Value::MemberIterator it = val.FindMember(id);
|
||||
return (it != val.MemberEnd() && it->value.IsNumber()) ? &it->value : nullptr;
|
||||
}
|
||||
|
||||
} // namespace glTFCommon
|
||||
|
||||
#endif // AI_GLFTCOMMON_H_INC
|
||||
Loading…
Add table
Add a link
Reference in a new issue