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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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382 changed files with 588 additions and 130 deletions
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@ -633,6 +633,7 @@ void SceneObject::setHidden( bool hidden )
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void SceneObject::initPersistFields()
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{
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docsURL;
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//Disabled temporarily
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/*addGroup("GameObject");
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addField("GameObject", TypeGameObjectAssetPtr, Offset(mGameObjectAsset, SceneObject), "The asset Id used for the game object this entity is based on.");
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