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https://github.com/TorqueGameEngines/Torque3D.git
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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parent
a0bbe0ec18
commit
f5a34308f9
382 changed files with 588 additions and 130 deletions
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@ -95,6 +95,7 @@ ReflectorDesc::~ReflectorDesc()
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void ReflectorDesc::initPersistFields()
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{
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docsURL;
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addGroup( "ReflectorDesc" );
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addField( "texSize", TypeS32, Offset( texSize, ReflectorDesc ),
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@ -633,6 +633,7 @@ void SceneObject::setHidden( bool hidden )
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void SceneObject::initPersistFields()
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{
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docsURL;
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//Disabled temporarily
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/*addGroup("GameObject");
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addField("GameObject", TypeGameObjectAssetPtr, Offset(mGameObjectAsset, SceneObject), "The asset Id used for the game object this entity is based on.");
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@ -171,6 +171,7 @@ Path::~Path()
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//--------------------------------------------------------------------------
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void Path::initPersistFields()
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{
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docsURL;
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addField("isLooping", TypeBool, Offset(mIsLooping, Path), "If this is true, the loop is closed, otherwise it is open.\n");
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addField("Speed", TypeF32, Offset(mPathSpeed, Path), "Speed.\n");
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addProtectedField("mPathShape", TYPEID< PathShapeData >(), Offset(mDataBlock, Path),
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@ -421,6 +422,7 @@ EndImplementEnumType;
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void Marker::initPersistFields()
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{
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docsURL;
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addGroup( "Misc" );
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addField("seqNum", TypeS32, Offset(mSeqNum, Marker), "Marker position in sequence of markers on this path.\n");
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addField("hitCommand", TypeCommand, Offset(mHitCommand, Marker), "The command to execute when a path follower reaches this marker.");
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@ -55,6 +55,7 @@ SceneSimpleZone::SceneSimpleZone()
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void SceneSimpleZone::initPersistFields()
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{
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docsURL;
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addGroup( "Lighting" );
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addProtectedField( "useAmbientLightColor", TypeBool, Offset( mUseAmbientLightColor, SceneSimpleZone ),
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@ -69,6 +69,7 @@ void SceneZoneSpace::onSceneRemove()
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void SceneZoneSpace::initPersistFields()
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{
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docsURL;
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addGroup( "Zoning" );
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addProtectedField( "zoneGroup", TypeS32, Offset( mZoneGroup, SceneZoneSpace ),
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