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https://github.com/TorqueGameEngines/Torque3D.git
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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a0bbe0ec18
commit
f5a34308f9
382 changed files with 588 additions and 130 deletions
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@ -71,6 +71,7 @@ CoverPoint::~CoverPoint()
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//-----------------------------------------------------------------------------
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void CoverPoint::initPersistFields()
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{
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docsURL;
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addGroup("CoverPoint");
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addField("size", TYPEID<CoverPointSize>(), Offset(mSize, CoverPoint),
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@ -97,6 +97,7 @@ bool GuiNavEditorCtrl::onAdd()
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void GuiNavEditorCtrl::initPersistFields()
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{
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docsURL;
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addField("isDirty", TypeBool, Offset(mIsDirty, GuiNavEditorCtrl));
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addField("spawnClass", TypeRealString, Offset(mSpawnClass, GuiNavEditorCtrl),
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@ -260,6 +260,7 @@ FRangeValidator CornerAngle(0.0f, 90.0f);
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void NavMesh::initPersistFields()
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{
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docsURL;
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addGroup("NavMesh Options");
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addField("fileName", TypeString, Offset(mFileName, NavMesh),
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@ -188,6 +188,7 @@ IRangeValidator ValidIterations(1, S32_MAX);
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void NavPath::initPersistFields()
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{
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docsURL;
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addGroup("NavPath");
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addProtectedField("from", TypePoint3F, Offset(mFrom, NavPath),
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