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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-24 22:59:24 +00:00
add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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parent
a0bbe0ec18
commit
f5a34308f9
382 changed files with 588 additions and 130 deletions
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@ -165,6 +165,7 @@ VolumetricFog::~VolumetricFog()
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void VolumetricFog::initPersistFields()
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{
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docsURL;
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Parent::initPersistFields();
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addGroup("Shapes");
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INITPERSISTFIELD_SHAPEASSET(Shape, VolumetricFog, "The source shape asset.");
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@ -169,6 +169,7 @@ void BasicClouds::onRemove()
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void BasicClouds::initPersistFields()
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{
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docsURL;
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addGroup( "BasicClouds" );
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addArray( "Layers", TEX_COUNT );
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@ -191,6 +191,7 @@ void CloudLayer::onRemove()
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void CloudLayer::initPersistFields()
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{
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docsURL;
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addGroup( "CloudLayer" );
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INITPERSISTFIELD_IMAGEASSET(Texture, CloudLayer, "An RGBA texture which should contain normals and opacity (density).");
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@ -303,6 +303,7 @@ IMPLEMENT_CO_NETOBJECT_V1(DecalRoad);
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void DecalRoad::initPersistFields()
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{
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docsURL;
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addGroup( "DecalRoad" );
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INITPERSISTFIELD_MATERIALASSET(Material, DecalRoad, "Material used for rendering.");
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@ -214,6 +214,7 @@ bool GuiMeshRoadEditorCtrl::onAdd()
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void GuiMeshRoadEditorCtrl::initPersistFields()
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{
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docsURL;
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addField( "DefaultWidth", TypeF32, Offset( mDefaultWidth, GuiMeshRoadEditorCtrl ) );
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addField( "DefaultDepth", TypeF32, Offset( mDefaultDepth, GuiMeshRoadEditorCtrl ) );
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addField( "DefaultNormal", TypePoint3F,Offset( mDefaultNormal, GuiMeshRoadEditorCtrl ) );
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@ -168,6 +168,7 @@ bool GuiRiverEditorCtrl::onAdd()
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void GuiRiverEditorCtrl::initPersistFields()
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{
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docsURL;
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addField( "DefaultWidth", TypeF32, Offset( mDefaultWidth, GuiRiverEditorCtrl ) );
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addField( "DefaultDepth", TypeF32, Offset( mDefaultDepth, GuiRiverEditorCtrl ) );
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addField( "DefaultNormal", TypePoint3F,Offset( mDefaultNormal, GuiRiverEditorCtrl ) );
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@ -158,6 +158,7 @@ bool GuiRoadEditorCtrl::onAdd()
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void GuiRoadEditorCtrl::initPersistFields()
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{
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docsURL;
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addField( "DefaultWidth", TypeF32, Offset( mDefaultWidth, GuiRoadEditorCtrl ) );
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addField( "HoverSplineColor", TypeColorI, Offset( mHoverSplineColor, GuiRoadEditorCtrl ) );
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addField( "SelectedSplineColor", TypeColorI, Offset( mSelectedSplineColor, GuiRoadEditorCtrl ) );
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@ -935,6 +935,7 @@ MeshRoad::~MeshRoad()
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void MeshRoad::initPersistFields()
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{
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docsURL;
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addGroup( "MeshRoad" );
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INITPERSISTFIELD_MATERIALASSET(TopMaterial, MeshRoad, "Material for the upper surface of the road.");
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@ -626,6 +626,7 @@ River::~River()
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void River::initPersistFields()
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{
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docsURL;
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addGroup( "River" );
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addField( "SegmentLength", TypeF32, Offset( mMetersPerSegment, River ),
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@ -320,6 +320,7 @@ void ScatterSky::inspectPostApply()
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void ScatterSky::initPersistFields()
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{
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docsURL;
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addGroup( "ScatterSky",
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"Only azimuth and elevation are networked fields. To trigger a full update of all other fields use the applyChanges ConsoleMethod." );
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@ -114,6 +114,7 @@ void SkyBox::onRemove()
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void SkyBox::initPersistFields()
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{
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docsURL;
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addGroup( "Sky Box" );
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INITPERSISTFIELD_MATERIALASSET(Material, SkyBox, "The name of a cubemap material for the sky box.");
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@ -113,6 +113,7 @@ void SkySphere::onRemove()
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void SkySphere::initPersistFields()
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{
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docsURL;
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addGroup("Sky Sphere");
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INITPERSISTFIELD_MATERIALASSET(Material, SkySphere, "The name of a cubemap material for the sky box.");
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@ -141,6 +141,7 @@ void Sun::onRemove()
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void Sun::initPersistFields()
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{
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docsURL;
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addGroup( "Orbit" );
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addField( "azimuth", TypeF32, Offset( mSunAzimuth, Sun ),
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@ -124,6 +124,7 @@ bool TimeOfDay::setDayLength( void *object, const char *index, const char *data
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void TimeOfDay::initPersistFields()
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{
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docsURL;
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addGroup( "TimeOfDay" );
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addField( "axisTilt", TypeF32, Offset( mAxisTilt, TimeOfDay ),
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@ -527,6 +527,7 @@ bool WaterBlock::setGridSizeProperty( void *obj, const char *index, const char *
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//-----------------------------------------------------------------------------
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void WaterBlock::initPersistFields()
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{
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docsURL;
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addGroup( "WaterBlock" );
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addProtectedField( "gridElementSize", TypeF32, Offset( mGridElementSize, WaterBlock ),
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&setGridSizeProperty, &defaultProtectedGetFn, "Spacing between vertices in the WaterBlock mesh" );
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@ -275,6 +275,7 @@ WaterObject::~WaterObject()
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void WaterObject::initPersistFields()
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{
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docsURL;
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addGroup( "WaterObject" );
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addProtectedField( "density", TypeF32, Offset( mDensity, WaterObject ), &WaterObject::_checkDensity, &defaultProtectedGetFn, "Affects buoyancy of an object, thus affecting the Z velocity of a player (jumping, falling, etc.");
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@ -118,6 +118,7 @@ void WaterPlane::onRemove()
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void WaterPlane::initPersistFields()
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{
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docsURL;
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addGroup( "WaterPlane" );
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addProtectedField( "gridSize", TypeS32, Offset( mGridSize, WaterPlane ), &protectedSetGridSize, &defaultProtectedGetFn,
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@ -1006,4 +1007,4 @@ void WaterPlane::_getWaterPlane( const Point3F &camPos, PlaneF &outPlane, Point3
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{
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outPos = getPosition();
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outPlane.set( outPos, Point3F(0,0,1) );
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}
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}
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