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https://github.com/TorqueGameEngines/Torque3D.git
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add a docsURL; macro to link a given set of script config vars to git or similar storage urls via clicking on the inspector
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382 changed files with 588 additions and 130 deletions
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@ -44,6 +44,7 @@ bool PathShapeData::preload(bool server, String &errorStr)
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void PathShapeData::initPersistFields()
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{
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docsURL;
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Parent::initPersistFields();
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}
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@ -146,6 +147,7 @@ PathShapeData::PathShapeData()
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void PathShape::initPersistFields()
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{
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docsURL;
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addField( "Path", TYPEID< SimObjectRef<SimPath::Path> >(), Offset( mSimPath, PathShape ),
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"@brief Name of a Path to follow." );
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@ -587,4 +589,4 @@ DefineEngineMethod(PathShape, popFront, void, (), , "Removes the knot at the fro
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DefineEngineMethod(PathShape, getState, S32, (), , "PathShape.getState()")
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{
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return object->getState();
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}
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}
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