winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def

This commit is contained in:
Azaezel 2018-03-12 19:10:55 -05:00
parent 015f07e50e
commit f59b92bf4e
3 changed files with 10 additions and 11 deletions

View file

@ -176,12 +176,12 @@ void WinConsole::process()
S32 outpos = 0;
ReadConsoleInput(stdIn, rec, 20, &numEvents);
DWORD i;
for(i = 0; i < numEvents; i++)
DWORD evt;
for(evt = 0; evt < numEvents; evt++)
{
if(rec[i].EventType == KEY_EVENT)
if(rec[evt].EventType == KEY_EVENT)
{
KEY_EVENT_RECORD *ke = &(rec[i].Event.KeyEvent);
KEY_EVENT_RECORD *ke = &(rec[evt].Event.KeyEvent);
if(ke->bKeyDown)
{
switch (ke->uChar.AsciiChar)