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winconsole many, many i vars. worldEditor path arguement, lockPtr doubleup. volume.cpp: uneccesary duplicated FileNode::Attributes attr; def
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015f07e50e
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3 changed files with 10 additions and 11 deletions
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@ -1454,16 +1454,16 @@ void WorldEditor::renderSplinePath(SimPath::Path *path)
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}
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CameraSpline::Knot::Path path;
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CameraSpline::Knot::Path tPath;
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switch (pathmarker->mSmoothingType)
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{
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case Marker::SmoothingTypeLinear: path = CameraSpline::Knot::LINEAR; break;
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case Marker::SmoothingTypeLinear: tPath = CameraSpline::Knot::LINEAR; break;
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case Marker::SmoothingTypeSpline:
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default: path = CameraSpline::Knot::SPLINE; break;
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default: tPath = CameraSpline::Knot::SPLINE; break;
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}
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spline.push_back(new CameraSpline::Knot(pos, rot, 1.0f, type, path));
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spline.push_back(new CameraSpline::Knot(pos, rot, 1.0f, type, tPath));
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}
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F32 t = 0.0f;
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@ -1559,8 +1559,8 @@ void WorldEditor::renderSplinePath(SimPath::Path *path)
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// Reset for next pass...
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vIdx = 0;
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void *lockPtr = vb.lock();
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if(!lockPtr) return;
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void *nextlockPtr = vb.lock();
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if(!nextlockPtr) return;
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}
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}
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