put probe.boxmax/min code back as it was prior to merge. still having that /4 oddness.

This commit is contained in:
Azaezel 2019-03-20 07:38:14 -05:00
parent 5bcbd0f6c9
commit f55dc92f6b
2 changed files with 4 additions and 7 deletions

View file

@ -346,7 +346,7 @@ void RenderProbeMgr::_setupStaticParameters()
probeWorldToObjData[mEffectiveProbeCount] = curEntry.getTransform();
Point3F bbMin = refPos - curEntry.mProbeRefScale/2;
Point3F bbMax = curEntry.mExtents/4;
Point3F bbMax = refPos + curEntry.mProbeRefScale/2;
probeBBMinData[mEffectiveProbeCount] = Point4F(bbMin.x, bbMin.y, bbMin.z, 0);
probeBBMaxData[mEffectiveProbeCount] = Point4F(bbMax.x, bbMax.y, bbMax.z, 0);

View file

@ -86,12 +86,9 @@ float3 boxProject(Surface surface, ProbeData probe)
float3 RayLS = mul(probe.worldToLocal, float4(surface.R,0.0)).xyz;
float3 PositionLS = mul( probe.worldToLocal, float4(surface.P,1.0)).xyz;
//float3 invRayLS = rcp(RayLS);
float3 unit = float3(1,1,1);
float3 plane1vec = (unit - PositionLS) / RayLS;
float3 plane2vec = (-unit - PositionLS) / RayLS;
//float3 plane1vec = invRayLS - PositionLS * RayLS;
//float3 plane2vec = -invRayLS - PositionLS * RayLS;
float3 unit = probe.boxMax-probe.boxMin;
float3 plane1vec = (unit/2 - PositionLS) / RayLS;
float3 plane2vec = (-unit/2 - PositionLS) / RayLS;
float3 furthestPlane = max(plane1vec, plane2vec);
float dist = min(min(furthestPlane.x, furthestPlane.y), furthestPlane.z);
float3 posonbox = surface.P + surface.R * dist;