Fix GCC9 complaints

This commit is contained in:
Bloodknight 2020-07-22 14:29:54 +01:00
parent ba1eb59e9f
commit f52ae7f1b3
2 changed files with 5 additions and 5 deletions

View file

@ -370,7 +370,7 @@ StringTableEntry TerrainAsset::getAssetIdByFilename(StringTableEntry fileName)
if (!success)
{
Con::printf("TerrainAsset::getAssetIdByFilename() - failed to auto-import terrainfile(%s) as an TerrainAsset", fileName);
return false;
return nullptr;
}
ModuleDefinition* targetModuleDef = AssetImporter::getModuleFromPath(fileName);
@ -378,7 +378,7 @@ StringTableEntry TerrainAsset::getAssetIdByFilename(StringTableEntry fileName)
if (!targetModuleDef)
{
Con::printf("TerrainAsset::getAssetIdByFilename() - failed to auto-import terrainfile(%s) as an TerrainAsset, unable to find a valid Module for the filePath", fileName);
return false;
return nullptr;
}
success = AssetDatabase.addDeclaredAsset(targetModuleDef, tamlPath.c_str());
@ -386,7 +386,7 @@ StringTableEntry TerrainAsset::getAssetIdByFilename(StringTableEntry fileName)
if (!success)
{
Con::printf("TerrainAsset::getAssetIdByFilename() - failed to auto-import terrainfile(%s) as an TerrainAsset, unable to find a register asset with path", tamlPath.c_str());
return false;
return nullptr;
}
String assetId = targetModuleDef->getModuleId();

View file

@ -354,7 +354,7 @@ bool AssetImportObject::_setFilePath(void* obj, const char* index, const char* d
void AssetImportObject::setFilePath(StringTableEntry pFilePath)
{
filePathString = pFilePath;
filePath = pFilePath;
filePath = Torque::Path(pFilePath);
}
ConsoleDocClass(AssetImporter,
@ -2041,7 +2041,7 @@ void AssetImporter::importAssets(AssetImportObject* assetItem)
if (isMethod(processCommand.c_str()))
{
ConsoleValueRef importReturnVal = Con::executef(this, processCommand.c_str(), childItem);
assetPath = importReturnVal.getStringValue();
assetPath = Torque::Path(importReturnVal.getStringValue());
}
}