gui types using image_asset

This commit is contained in:
marauder2k7 2024-12-21 23:02:23 +00:00
parent fa8110ce8f
commit f519cff6ff
25 changed files with 184 additions and 266 deletions

View file

@ -28,7 +28,7 @@ $guiContent = new GuiContainer(EditorChooseLevelGui, EditorGuiGroup) {
Visible = "1";
tooltipprofile = "ToolsGuiToolTipProfile";
hovertime = "1000";
bitmap = "data/ui/images/background.png";
bitmapAsset = "UI:background_image";
useVariable = "0";
tile = "0";
};

View file

@ -115,8 +115,8 @@ $guiContent = new GuiContainer(EditorGui,EditorGuiGroup) {
selectionBoxColor = "255 255 0 255";
selectionLocked = "0";
toggleIgnoreList = "0";
selectHandle = "ToolsModule:SelectHandle_image";
defaultHandle = "ToolsModule:DefaultHandle_image";
selectHandleAsset = "ToolsModule:SelectHandle_image";
defaultHandleAsset = "ToolsModule:DefaultHandle_image";
lockedHandleAsset = "ToolsModule:LockedHandle_image";
};
new TerrainEditor(ETerrainEditor) {