mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-04-27 23:35:45 +00:00
gui types using image_asset
This commit is contained in:
parent
fa8110ce8f
commit
f519cff6ff
25 changed files with 184 additions and 266 deletions
|
|
@ -24,7 +24,7 @@
|
|||
|
||||
singleton GuiControlProfile (GuiMatEdSliderProfile)
|
||||
{
|
||||
bitmap = "./matEdSlider";
|
||||
bitmapAsset = "ToolsModule:slider_image";
|
||||
category = "Editor";
|
||||
};
|
||||
|
||||
|
|
@ -47,9 +47,7 @@ singleton GuiControlProfile(GuiMatEdPopUpMenuProfile)
|
|||
mouseOverSelected = true;
|
||||
textOffset = "3 3";
|
||||
border = 1;
|
||||
/*borderThickness = 1;*/
|
||||
fixedExtent = true;
|
||||
//bitmap = "./images/scrollbar";
|
||||
bitmapAsset = "ToolsModule:scroll_image";
|
||||
hasBitmapArray = true;
|
||||
profileForChildren = GuiControlListPopupProfile;
|
||||
|
|
|
|||
|
|
@ -4821,7 +4821,7 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
|
|||
tooltipprofile = "ToolsGuiToolTipProfile";
|
||||
buttonType = "PushButton";
|
||||
useMouseEvents = "0";
|
||||
bitmap = "ToolsModule:new_n_image";
|
||||
bitmapAsset = "ToolsModule:new_n_image";
|
||||
};
|
||||
// Save Button
|
||||
new GuiBitmapButtonCtrl() {
|
||||
|
|
|
|||
|
|
@ -4846,7 +4846,7 @@ $guiContent = new GuiControl(MaterialEditorGui,EditorGuiGroup) {
|
|||
tooltipprofile = "ToolsGuiToolTipProfile";
|
||||
buttonType = "PushButton";
|
||||
useMouseEvents = "0";
|
||||
bitmap = "ToolsModule:new_n_image";
|
||||
bitmapAsset = "ToolsModule:new_n_image";
|
||||
};
|
||||
// Save Button
|
||||
new GuiBitmapButtonCtrl() {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue