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gui types using image_asset
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25 changed files with 184 additions and 266 deletions
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@ -136,7 +136,7 @@ new GuiControl(MaterialSelectorOverlay, EditorGuiGroup) {
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Command = "MaterialSelector.createNewMaterial();";
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hovertime = "1000";
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tooltip = "Create New Unmapped Material";
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bitmap = "tools/gui/images/new";
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bitmapAsset = "ToolsModule:new_n_image";
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groupNum = "-1";
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buttonType = "PushButton";
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useMouseEvents = "0";
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@ -1649,7 +1649,7 @@ function MaterialSelector::createNewMaterial( %this )
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position = "7 4";
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extent = "64 64";
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buttonType = "PushButton";
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bitmap = "core/images/warnmat";
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bitmapAsset = "CoreModule:warnMat_image";
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Command = "";
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text = "Loading...";
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useStates = false;
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