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https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-11 06:34:36 +00:00
gui types using image_asset
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parent
fa8110ce8f
commit
f519cff6ff
25 changed files with 184 additions and 266 deletions
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@ -59,8 +59,6 @@ ConsoleDocClass( GuiMissionAreaCtrl,
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GuiMissionAreaCtrl::GuiMissionAreaCtrl()
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{
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INIT_ASSET(HandleBitmap);
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mHandleTextureSize = Point2I::Zero;
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mHandleTextureHalfSize = Point2F::Zero;
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@ -90,7 +88,7 @@ void GuiMissionAreaCtrl::initPersistFields()
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docsURL;
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addField( "squareBitmap", TypeBool, Offset(mSquareBitmap, GuiMissionAreaCtrl));
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INITPERSISTFIELD_IMAGEASSET(HandleBitmap, GuiMissionAreaCtrl, "Bitmap for the mission area handles.\n");
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(HandleBitmap, GuiMissionAreaCtrl, "Bitmap for the mission area handles.\n");
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addField( "missionBoundsColor", TypeColorI, Offset(mMissionBoundsColor, GuiMissionAreaCtrl));
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addField( "cameraColor", TypeColorI, Offset(mCameraColor, GuiMissionAreaCtrl));
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@ -114,9 +112,9 @@ bool GuiMissionAreaCtrl::onAdd()
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desc.setBlend(true, GFXBlendSrcAlpha, GFXBlendInvSrcAlpha);
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mBlendStateBlock = GFX->createStateBlock( desc );
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if (!mHandleBitmap.isNull())
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if (!mHandleBitmapAsset.isNull())
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{
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mHandleTextureSize = Point2I(mHandleBitmap->getWidth(), mHandleBitmap->getHeight() );
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mHandleTextureSize = Point2I(getHandleBitmap()->getWidth(), getHandleBitmap()->getHeight());
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mHandleTextureHalfSize = Point2F(mHandleTextureSize.x, mHandleTextureSize.y) * 0.5f;
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}
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else
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@ -418,7 +416,7 @@ void GuiMissionAreaCtrl::setArea(const RectI & area)
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void GuiMissionAreaCtrl::drawHandle(const Point2F & pos)
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{
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Point2F pnt(pos.x-mHandleTextureHalfSize.x, pos.y-mHandleTextureHalfSize.y);
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GFX->getDrawUtil()->drawBitmap(mHandleBitmap, pnt);
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GFX->getDrawUtil()->drawBitmap(getHandleBitmap(), pnt);
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}
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void GuiMissionAreaCtrl::drawHandles(RectI & box)
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@ -63,8 +63,7 @@ protected:
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GFXStateBlockRef mBlendStateBlock;
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GFXStateBlockRef mSolidStateBlock;
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DECLARE_IMAGEASSET(GuiMissionAreaCtrl, HandleBitmap, onHandleBitmapChanged, GFXDefaultGUIProfile);
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DECLARE_ASSET_SETGET(GuiMissionAreaCtrl, HandleBitmap);
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DECLARE_IMAGEASSET_REFACTOR(GuiMissionAreaCtrl, HandleBitmap, GFXDefaultGUIProfile)
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Point2I mHandleTextureSize;
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Point2F mHandleTextureHalfSize;
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@ -110,8 +109,6 @@ protected:
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bool testWithinHandle(const Point2I & testPoint, S32 handleX, S32 handleY);
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S32 getHitHandles(const Point2I & mousePnt, const RectI & box);
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void onHandleBitmapChanged() {}
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public:
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GuiMissionAreaCtrl();
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virtual ~GuiMissionAreaCtrl();
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@ -1817,9 +1817,9 @@ WorldEditor::WorldEditor()
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mPopupBackgroundColor.set(100,100,100);
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mPopupTextColor.set(255,255,0);
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mSelectHandleAssetId = StringTable->insert("ToolsModule:SelectHandle");
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mDefaultHandleAssetId = StringTable->insert("ToolsModule:DefaultHandle");
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mLockedHandleAssetId = StringTable->insert("ToolsModule:LockedHandle");
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mSelectHandleAsset = StringTable->insert("ToolsModule:SelectHandle_image");
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mDefaultHandleAsset = StringTable->insert("ToolsModule:DefaultHandle_image");
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mLockedHandleAsset = StringTable->insert("ToolsModule:LockedHandle_image");
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mObjectTextColor.set(255,255,255);
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mObjectsUseBoxCenter = true;
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@ -1905,9 +1905,9 @@ bool WorldEditor::onAdd()
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// create the default class entry
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mDefaultClassEntry.mName = 0;
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mDefaultClassEntry.mIgnoreCollision = false;
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mDefaultClassEntry.mDefaultHandle = mDefaultHandle;
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mDefaultClassEntry.mSelectHandle = mSelectHandle;
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mDefaultClassEntry.mLockedHandle = mLockedHandle;
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mDefaultClassEntry.mDefaultHandle = getDefaultHandle();
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mDefaultClassEntry.mSelectHandle = getSelectHandle();
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mDefaultClassEntry.mLockedHandle = getLockedHandle();
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if(!(mDefaultClassEntry.mDefaultHandle && mDefaultClassEntry.mSelectHandle && mDefaultClassEntry.mLockedHandle))
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return false;
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@ -2839,9 +2839,9 @@ void WorldEditor::initPersistFields()
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addField( "renderObjHandle", TypeBool, Offset(mRenderObjHandle, WorldEditor) );
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addField( "renderSelectionBox", TypeBool, Offset(mRenderSelectionBox, WorldEditor) );
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INITPERSISTFIELD_IMAGEASSET(SelectHandle, WorldEditor, "");
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INITPERSISTFIELD_IMAGEASSET(DefaultHandle, WorldEditor, "");
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INITPERSISTFIELD_IMAGEASSET(LockedHandle, WorldEditor, "");
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(SelectHandle, WorldEditor, "");
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(DefaultHandle, WorldEditor, "");
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INITPERSISTFIELD_IMAGEASSET_REFACTOR(LockedHandle, WorldEditor, "");
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endGroup( "Rendering" );
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@ -328,12 +328,9 @@ class WorldEditor : public EditTSCtrl
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ColorI mPopupBackgroundColor;
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ColorI mPopupTextColor;
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DECLARE_IMAGEASSET(WorldEditor, SelectHandle, onSelectHandleChanged, GFXStaticTextureSRGBProfile);
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DECLARE_ASSET_SETGET(WorldEditor, SelectHandle);
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DECLARE_IMAGEASSET(WorldEditor, DefaultHandle, onDefaultHandleChanged, GFXStaticTextureSRGBProfile);
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DECLARE_ASSET_SETGET(WorldEditor, DefaultHandle);
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DECLARE_IMAGEASSET(WorldEditor, LockedHandle, onLockedHandleChanged, GFXStaticTextureSRGBProfile);
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DECLARE_ASSET_SETGET(WorldEditor, LockedHandle);
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DECLARE_IMAGEASSET_REFACTOR(WorldEditor, SelectHandle, GFXStaticTextureSRGBProfile)
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DECLARE_IMAGEASSET_REFACTOR(WorldEditor, DefaultHandle, GFXStaticTextureSRGBProfile)
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DECLARE_IMAGEASSET_REFACTOR(WorldEditor, LockedHandle, GFXStaticTextureSRGBProfile)
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ColorI mObjectTextColor;
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bool mObjectsUseBoxCenter;
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@ -425,10 +422,6 @@ class WorldEditor : public EditTSCtrl
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void setEditorTool(EditorTool*);
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EditorTool* getActiveEditorTool() { return mActiveEditorTool; }
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void onSelectHandleChanged() {}
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void onDefaultHandleChanged() {}
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void onLockedHandleChanged() {}
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};
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typedef WorldEditor::DropType WorldEditorDropType;
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